diff options
Diffstat (limited to 'dev-games/aseprite/files/aseprite-1.2.12-draw.patch')
-rw-r--r-- | dev-games/aseprite/files/aseprite-1.2.12-draw.patch | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/dev-games/aseprite/files/aseprite-1.2.12-draw.patch b/dev-games/aseprite/files/aseprite-1.2.12-draw.patch deleted file mode 100644 index 44b4bef..0000000 --- a/dev-games/aseprite/files/aseprite-1.2.12-draw.patch +++ /dev/null @@ -1,37 +0,0 @@ -v1.2.12.1 patch - -From 86ffa37fdd2b3267f5ccbdc29b592b208f15052d Mon Sep 17 00:00:00 2001 -From: David Capello <david@igarastudio.com> -Date: Tue, 11 Jun 2019 10:42:41 -0300 -Subject: [PATCH] Fix rendering bug with new engine and zoom out (canvas is not - updated correctly) - ---- - src/app/ui/editor/editor.cpp | 14 ++++++++++++++ - 1 file changed, 14 insertions(+) - -diff --git a/src/app/ui/editor/editor.cpp b/src/app/ui/editor/editor.cpp -index dc8715315..0bdaf4b3b 100644 ---- a/src/app/ui/editor/editor.cpp -+++ b/src/app/ui/editor/editor.cpp -@@ -668,6 +668,20 @@ void Editor::drawOneSpriteUnclippedRect(ui::Graphics* g, const gfx::Rect& sprite - } - - if (tmp->nativeHandle()) { -+ if (newEngine) { -+ // Without doing something on the "tmp" surface before (like -+ // just drawing a pixel), we get a strange behavior where -+ // pixels are not updated correctly on the editor (e.g. when -+ // zoom < 100%). I didn't have enough time to investigate this -+ // issue yet, but this is a partial fix/hack. -+ // -+ // TODO review why do we need to do this, it looks like some -+ // internal state of a SkCanvas or SkBitmap thing is -+ // updated after this, because convert_image_to_surface() -+ // will overwrite these pixels anyway. -+ tmp->drawRect(gfx::rgba(0, 0, 0, 255), gfx::Rect(0, 0, 1, 1)); -+ } -+ - convert_image_to_surface(rendered.get(), m_sprite->palette(m_frame), - tmp, 0, 0, 0, 0, rc2.w, rc2.h); - |