diff options
Diffstat (limited to 'games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild')
-rw-r--r-- | games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild new file mode 100644 index 000000000000..be26747ab28f --- /dev/null +++ b/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild @@ -0,0 +1,101 @@ +# Copyright 1999-2011 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.9.2.ebuild,v 1.1 2011/06/18 18:25:27 rich0 Exp $ + +inherit games + +MUSIC_DATE="20060803" + +MY_PV="${PV//_/}" +MY_PV="${MY_PV//./}" +MY_PN="${PN%*-data}" +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="http://www.eternal-lands.com/el_linux_192.zip + music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip ) + sound? ( http://www.eternallands.co.uk/EL_sound_191.zip )" +# WARNING: The music file is held at +# http://www.eternal-lands.com/page/music.php +# We only mirror it so that it is versioned by the date we mirrored it +# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will +# version their music, maybe not. + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="music sound bloodsuckermaps" + +DEPEND="app-arch/unzip + !bloodsuckermaps? ( !games-rpg/eternal-lands-bloodsucker )" + +PDEPEND="bloodsuckermaps? ( games-rpg/eternal-lands-bloodsucker )" + +# Maybe one day upstream will do things in a consistent way. +S="${WORKDIR}/el_linux" + +src_unpack() { + unpack ${A} + cd "${S}" + + # Move our music files to the correct directory + if use music ; then + mkdir music + mv ../*.ogg ../*.pll music || die + fi +} + +src_install() { + # These are provided by eternal-lands ebuild + + rm license.txt + rm commands.lst + + # don't install maps if using alternate maps + if use bloodsuckermaps ; then + rm maps/anitora.dds maps/cave1.dds maps/cont2map10.dds + rm maps/cont2map11.dds maps/cont2map12.dds maps/cont2map13.dds + rm maps/cont2map14.dds maps/cont2map15.dds maps/cont2map16.dds + rm maps/cont2map17.dds maps/cont2map18.dds maps/cont2map19.dds + rm maps/cont2map1.dds maps/cont2map20.dds maps/cont2map21.dds + rm maps/cont2map22.dds maps/cont2map23.dds maps/cont2map24.dds + rm maps/cont2map2.dds maps/cont2map3.dds maps/cont2map4.dds + rm maps/cont2map5.dds maps/cont2map6.dds maps/cont2map7.dds + rm maps/cont2map8.dds maps/cont2map9.dds maps/irilion.dds + rm maps/legend.dds maps/map11.dds maps/map12.dds + rm maps/map13.dds maps/map14f.dds maps/map15f.dds + rm maps/map2.dds maps/map3.dds maps/map4f.dds + rm maps/map5nf.dds maps/map6nf.dds maps/map7.dds + rm maps/map8.dds maps/map9f.dds maps/seridia.dds + rm maps/startmap.dds + fi + + insopts -m 0660 + insinto "${GAMES_DATADIR}/${MY_PN}" + doins -r 2dobjects 3dobjects actor_defs animations maps meshes \ + particles skeletons shaders textures languages shaders skybox \ + *.lst 3dobjects.txt *.xml \ + || die "doins failed" + + if use music ; then + doins -r music || die "doins music failed" + fi + + # Removed sound from above - need to handle sound support + + cd "${WORKDIR}" + if use sound ; then + doins -r sound || die "doins sound failed" + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \; +} |