diff options
Diffstat (limited to 'games-fps/prboom/files')
-rw-r--r-- | games-fps/prboom/files/2.4.1-nvidia-test.c | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.1-nvidia.patch | 48 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.2-nvidia-test.c | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.2-nvidia.patch | 48 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.3-nvidia-test.c | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.3-nvidia.patch | 48 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.4-nvidia-test.c | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.4-nvidia.patch | 48 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.5-nvidia-test.c | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.5-nvidia.patch | 48 | ||||
-rw-r--r-- | games-fps/prboom/files/digest-prboom-2.4.2 | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/digest-prboom-2.4.3 | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/digest-prboom-2.4.4 | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/digest-prboom-2.4.5 | 3 |
14 files changed, 0 insertions, 267 deletions
diff --git a/games-fps/prboom/files/2.4.1-nvidia-test.c b/games-fps/prboom/files/2.4.1-nvidia-test.c deleted file mode 100644 index f9e4bd700f8a..000000000000 --- a/games-fps/prboom/files/2.4.1-nvidia-test.c +++ /dev/null @@ -1,3 +0,0 @@ -#include <SDL/SDL_opengl.h> -PFNGLCOLORTABLEEXTPROC glColorTableEXT; -int main(){return 0;} diff --git a/games-fps/prboom/files/2.4.1-nvidia.patch b/games-fps/prboom/files/2.4.1-nvidia.patch deleted file mode 100644 index 2b7aa9b32d46..000000000000 --- a/games-fps/prboom/files/2.4.1-nvidia.patch +++ /dev/null @@ -1,48 +0,0 @@ ---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400 -+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400 -@@ -84,6 +84,6 @@ - #define min(a,b) ((a)<(b)?(a):(b)) - #endif - --PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; -+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; - - #endif // _GL_INTERN_H ---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400 -+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400 -@@ -285,6 +285,7 @@ - - if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0) - gl_texture_filter_anisotropic = true; -+/* - else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) { - if (gl_use_paletted_texture) { - gl_paletted_texture = true; -@@ -304,6 +305,7 @@ - else - lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR)); - } -+*/ - - extension = p; - } while (*extension != '\0'); -@@ -761,7 +763,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } else { - if (palette>0) ---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400 -+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400 -@@ -178,7 +178,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } - diff --git a/games-fps/prboom/files/2.4.2-nvidia-test.c b/games-fps/prboom/files/2.4.2-nvidia-test.c deleted file mode 100644 index f9e4bd700f8a..000000000000 --- a/games-fps/prboom/files/2.4.2-nvidia-test.c +++ /dev/null @@ -1,3 +0,0 @@ -#include <SDL/SDL_opengl.h> -PFNGLCOLORTABLEEXTPROC glColorTableEXT; -int main(){return 0;} diff --git a/games-fps/prboom/files/2.4.2-nvidia.patch b/games-fps/prboom/files/2.4.2-nvidia.patch deleted file mode 100644 index 2b7aa9b32d46..000000000000 --- a/games-fps/prboom/files/2.4.2-nvidia.patch +++ /dev/null @@ -1,48 +0,0 @@ ---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400 -+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400 -@@ -84,6 +84,6 @@ - #define min(a,b) ((a)<(b)?(a):(b)) - #endif - --PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; -+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; - - #endif // _GL_INTERN_H ---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400 -+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400 -@@ -285,6 +285,7 @@ - - if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0) - gl_texture_filter_anisotropic = true; -+/* - else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) { - if (gl_use_paletted_texture) { - gl_paletted_texture = true; -@@ -304,6 +305,7 @@ - else - lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR)); - } -+*/ - - extension = p; - } while (*extension != '\0'); -@@ -761,7 +763,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } else { - if (palette>0) ---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400 -+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400 -@@ -178,7 +178,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } - diff --git a/games-fps/prboom/files/2.4.3-nvidia-test.c b/games-fps/prboom/files/2.4.3-nvidia-test.c deleted file mode 100644 index f9e4bd700f8a..000000000000 --- a/games-fps/prboom/files/2.4.3-nvidia-test.c +++ /dev/null @@ -1,3 +0,0 @@ -#include <SDL/SDL_opengl.h> -PFNGLCOLORTABLEEXTPROC glColorTableEXT; -int main(){return 0;} diff --git a/games-fps/prboom/files/2.4.3-nvidia.patch b/games-fps/prboom/files/2.4.3-nvidia.patch deleted file mode 100644 index 2b7aa9b32d46..000000000000 --- a/games-fps/prboom/files/2.4.3-nvidia.patch +++ /dev/null @@ -1,48 +0,0 @@ ---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400 -+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400 -@@ -84,6 +84,6 @@ - #define min(a,b) ((a)<(b)?(a):(b)) - #endif - --PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; -+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; - - #endif // _GL_INTERN_H ---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400 -+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400 -@@ -285,6 +285,7 @@ - - if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0) - gl_texture_filter_anisotropic = true; -+/* - else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) { - if (gl_use_paletted_texture) { - gl_paletted_texture = true; -@@ -304,6 +305,7 @@ - else - lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR)); - } -+*/ - - extension = p; - } while (*extension != '\0'); -@@ -761,7 +763,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } else { - if (palette>0) ---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400 -+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400 -@@ -178,7 +178,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } - diff --git a/games-fps/prboom/files/2.4.4-nvidia-test.c b/games-fps/prboom/files/2.4.4-nvidia-test.c deleted file mode 100644 index f9e4bd700f8a..000000000000 --- a/games-fps/prboom/files/2.4.4-nvidia-test.c +++ /dev/null @@ -1,3 +0,0 @@ -#include <SDL/SDL_opengl.h> -PFNGLCOLORTABLEEXTPROC glColorTableEXT; -int main(){return 0;} diff --git a/games-fps/prboom/files/2.4.4-nvidia.patch b/games-fps/prboom/files/2.4.4-nvidia.patch deleted file mode 100644 index 2b7aa9b32d46..000000000000 --- a/games-fps/prboom/files/2.4.4-nvidia.patch +++ /dev/null @@ -1,48 +0,0 @@ ---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400 -+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400 -@@ -84,6 +84,6 @@ - #define min(a,b) ((a)<(b)?(a):(b)) - #endif - --PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; -+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; - - #endif // _GL_INTERN_H ---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400 -+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400 -@@ -285,6 +285,7 @@ - - if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0) - gl_texture_filter_anisotropic = true; -+/* - else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) { - if (gl_use_paletted_texture) { - gl_paletted_texture = true; -@@ -304,6 +305,7 @@ - else - lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR)); - } -+*/ - - extension = p; - } while (*extension != '\0'); -@@ -761,7 +763,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } else { - if (palette>0) ---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400 -+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400 -@@ -178,7 +178,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } - diff --git a/games-fps/prboom/files/2.4.5-nvidia-test.c b/games-fps/prboom/files/2.4.5-nvidia-test.c deleted file mode 100644 index f9e4bd700f8a..000000000000 --- a/games-fps/prboom/files/2.4.5-nvidia-test.c +++ /dev/null @@ -1,3 +0,0 @@ -#include <SDL/SDL_opengl.h> -PFNGLCOLORTABLEEXTPROC glColorTableEXT; -int main(){return 0;} diff --git a/games-fps/prboom/files/2.4.5-nvidia.patch b/games-fps/prboom/files/2.4.5-nvidia.patch deleted file mode 100644 index 2b7aa9b32d46..000000000000 --- a/games-fps/prboom/files/2.4.5-nvidia.patch +++ /dev/null @@ -1,48 +0,0 @@ ---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400 -+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400 -@@ -84,6 +84,6 @@ - #define min(a,b) ((a)<(b)?(a):(b)) - #endif - --PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; -+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; - - #endif // _GL_INTERN_H ---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400 -+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400 -@@ -285,6 +285,7 @@ - - if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0) - gl_texture_filter_anisotropic = true; -+/* - else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) { - if (gl_use_paletted_texture) { - gl_paletted_texture = true; -@@ -304,6 +305,7 @@ - else - lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR)); - } -+*/ - - extension = p; - } while (*extension != '\0'); -@@ -761,7 +763,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } else { - if (palette>0) ---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400 -+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400 -@@ -178,7 +178,7 @@ - pal[transparent_pal_index*4+1]=0; - pal[transparent_pal_index*4+2]=0; - pal[transparent_pal_index*4+3]=0; -- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); -+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); - W_UnlockLumpName("PLAYPAL"); - } - diff --git a/games-fps/prboom/files/digest-prboom-2.4.2 b/games-fps/prboom/files/digest-prboom-2.4.2 deleted file mode 100644 index 82dcbaed95ad..000000000000 --- a/games-fps/prboom/files/digest-prboom-2.4.2 +++ /dev/null @@ -1,3 +0,0 @@ -MD5 71a3e599bef7a5fc16ac308e378a5c9d prboom-2.4.2.tar.gz 928017 -RMD160 0390624d76a04b18f6e798ba5972e69c765a5438 prboom-2.4.2.tar.gz 928017 -SHA256 0f393b65c8ce0fc84b3be8c5d38a516f1e0013f32b2e12a92bcf711e7e03b730 prboom-2.4.2.tar.gz 928017 diff --git a/games-fps/prboom/files/digest-prboom-2.4.3 b/games-fps/prboom/files/digest-prboom-2.4.3 deleted file mode 100644 index fd1e4f76dbf5..000000000000 --- a/games-fps/prboom/files/digest-prboom-2.4.3 +++ /dev/null @@ -1,3 +0,0 @@ -MD5 f5b95d14ee780b352b50a51a8363dde9 prboom-2.4.3.tar.gz 947872 -RMD160 b8412e8ed1e4ed28165e4862a76923b474776893 prboom-2.4.3.tar.gz 947872 -SHA256 4923cd6de8217b4212eae5cf8d0f8085370b837646a21412124bf0caa29f8dbe prboom-2.4.3.tar.gz 947872 diff --git a/games-fps/prboom/files/digest-prboom-2.4.4 b/games-fps/prboom/files/digest-prboom-2.4.4 deleted file mode 100644 index fa9eef6a91f5..000000000000 --- a/games-fps/prboom/files/digest-prboom-2.4.4 +++ /dev/null @@ -1,3 +0,0 @@ -MD5 20934b1950297f79b95f36c089ef037f prboom-2.4.4.tar.gz 961947 -RMD160 e85213acc29eb5ff18a69f840185c76f95cdad71 prboom-2.4.4.tar.gz 961947 -SHA256 1a0b5eb00725e9648bf63475121ae361907983b2fe4ec7a5c580ccebba3ea4bc prboom-2.4.4.tar.gz 961947 diff --git a/games-fps/prboom/files/digest-prboom-2.4.5 b/games-fps/prboom/files/digest-prboom-2.4.5 deleted file mode 100644 index 34fe2034a243..000000000000 --- a/games-fps/prboom/files/digest-prboom-2.4.5 +++ /dev/null @@ -1,3 +0,0 @@ -MD5 24381017240a9eda5da21af0ca046228 prboom-2.4.5.tar.gz 970658 -RMD160 7495750f0ed35e96dd8ea8a1546dcf0cfc1bdf89 prboom-2.4.5.tar.gz 970658 -SHA256 1fdeb7148e92c84ced2416ba2b29a1bf594a542c46f5625b9af9e8f5ee505246 prboom-2.4.5.tar.gz 970658 |