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author | Michael Sterrett <mr_bones_@gentoo.org> | 2005-11-28 20:22:51 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2005-11-28 20:22:51 +0000 |
commit | 005d2fb9551b92f2f4406f30801df5f059b2b186 (patch) | |
tree | 055c53cc35c7e53a4ef63b1dacec2747b3264470 /games-strategy | |
parent | Version bumped to latest upstream version and closing bug #110613. (diff) | |
download | historical-005d2fb9551b92f2f4406f30801df5f059b2b186.tar.gz historical-005d2fb9551b92f2f4406f30801df5f059b2b186.tar.bz2 historical-005d2fb9551b92f2f4406f30801df5f059b2b186.zip |
old
Package-Manager: portage-2.0.51.22-r3
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/freeciv/Manifest | 2 | ||||
-rw-r--r-- | games-strategy/freeciv/files/digest-freeciv-2.0.6 | 2 | ||||
-rw-r--r-- | games-strategy/freeciv/freeciv-2.0.6.ebuild | 158 |
3 files changed, 0 insertions, 162 deletions
diff --git a/games-strategy/freeciv/Manifest b/games-strategy/freeciv/Manifest index f15218f7ab74..eb4f44247805 100644 --- a/games-strategy/freeciv/Manifest +++ b/games-strategy/freeciv/Manifest @@ -1,8 +1,6 @@ MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 MD5 7f5ab55771584dc457c6f112d416e7a9 freeciv-2.0.5.ebuild 4299 MD5 e36c2ec015e11570c7ad9e8950d3cc3b freeciv-2.0.7.ebuild 4304 -MD5 7e592550ae9720139a90b9d9b155b877 freeciv-2.0.6.ebuild 4304 MD5 12dcd14dd88878ed2ab54f207efc44fd ChangeLog 6304 MD5 7b03506340a683cb71edfc8a8f9fa1d6 files/digest-freeciv-2.0.5 129 MD5 8ea95c6343835c2bf19054abdea04085 files/digest-freeciv-2.0.7 129 -MD5 4ce4efd98429501807abbaa1341c7dad files/digest-freeciv-2.0.6 129 diff --git a/games-strategy/freeciv/files/digest-freeciv-2.0.6 b/games-strategy/freeciv/files/digest-freeciv-2.0.6 deleted file mode 100644 index 8ee5a497d0ab..000000000000 --- a/games-strategy/freeciv/files/digest-freeciv-2.0.6 +++ /dev/null @@ -1,2 +0,0 @@ -MD5 ba694b804beee7b9c09b5be1f303f7aa freeciv-2.0.6.tar.bz2 8467831 -MD5 77215914712f2f351092918f5e41e39e stdsounds3.tar.gz 118278 diff --git a/games-strategy/freeciv/freeciv-2.0.6.ebuild b/games-strategy/freeciv/freeciv-2.0.6.ebuild deleted file mode 100644 index ce93288f1eb3..000000000000 --- a/games-strategy/freeciv/freeciv-2.0.6.ebuild +++ /dev/null @@ -1,158 +0,0 @@ -# Copyright 1999-2005 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/freeciv-2.0.6.ebuild,v 1.1 2005/09/28 17:20:43 mr_bones_ Exp $ - -inherit games - -MY_P=${PN}-${PV/_/-} -DESCRIPTION="multiplayer strategy game (Civilization Clone)" -HOMEPAGE="http://www.freeciv.org/" -SRC_URI="ftp://ftp.freeciv.org/pub/freeciv/stable/${MY_P}.tar.bz2 - !dedicated? ( - alsa? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz ) - esd? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz ) - sdl? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds3.tar.gz ) - )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~alpha ~amd64 ~ppc ~sparc ~x86" -IUSE="alsa dedicated esd gtk nls readline sdl Xaw3d" - -RDEPEND="sys-libs/zlib - readline? ( sys-libs/readline ) - !dedicated? ( - virtual/x11 - gtk? ( - >=x11-libs/gtk+-2.0.0 - >=dev-libs/glib-2.0.0 - >=dev-libs/atk-1.0.3 - >=x11-libs/pango-1.0.5 - ) - !gtk? ( - Xaw3d? ( x11-libs/Xaw3d ) - ) - alsa? ( - >=media-libs/alsa-lib-1.0 - >=media-libs/audiofile-0.2 - ) - esd? ( >=media-sound/esound-0.2 ) - sdl? ( - >=media-libs/sdl-mixer-1.2 - >=media-libs/libsdl-1.2 - ) - )" -DEPEND="${RDEPEND} - nls? ( sys-devel/gettext )" - -S=${WORKDIR}/${MY_P} - -pkg_setup() { - games_pkg_setup - if ! use dedicated ; then - if use gtk ; then - einfo "The Freeciv Client will be built with the GTK+-2 toolkit" - elif use Xaw3d ; then - einfo "The Freeciv Client will be built with the Xaw3d toolkit" - else - einfo "The Freeciv Client will be built with the Xaw toolkit" - fi - if ! use esd && ! use alsa && ! use sdl ; then - ewarn - ewarn "To enable sound support in civclient, you must enable" - ewarn "at least one of this USE flags: alsa, esd, sdl" - ewarn - fi - fi -} - -src_unpack() { - unpack ${A} - cd "${S}" - - # install locales in /usr/share/locale - sed -i \ - -e 's:^\(localedir = \).*:\1/usr/share/locale:' \ - intl/Makefile.in po/Makefile.in.in \ - || die "sed failed" - sed -i \ - -e '/^#define LOCALEDIR/s:".*":"/usr/share/locale":' \ - configure \ - || die "sed failed" - - # install the .desktop in /usr/share/applications - sed -i \ - -e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \ - client/Makefile.in \ - || die "sed failed" - - # remove civclient manpage if dedicated server - if use dedicated ; then - sed -i \ - -e '/man_MANS = /s:civclient.6::' \ - doc/man/Makefile.in \ - || die "sed failed" - fi -} - -src_compile() { - local mysoundconf - local myclient - - if use dedicated ; then - mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer" - myclient="no" - else - myclient="xaw" - use Xaw3d && myclient="xaw3d" - if use gtk ; then - myclient="gtk-2.0" - fi - #FIXME --enable-{alsa,esd,sdl-mixer} actually disable them... - #FIXME ==> use --disable-* only, and autodetect to enable. - use alsa || mysoundconf="${mysoundconf} --disable-alsa" - use esd || mysoundconf="${mysoundconf} --disable-esd" - use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer" - fi - - egamesconf \ - --disable-dependency-tracking \ - --with-zlib \ - $(use_enable nls) \ - $(use_with readline) \ - --enable-client=${myclient} \ - ${mysoundconf} \ - || die "egamesconf failed" - - emake || die "emake failed" -} - -src_install() { - make DESTDIR="${D}" install || die "make install failed" - - if ! use dedicated ; then - # Install the app-defaults if Xaw/Xaw3d toolkit - if ! use gtk ; then - insinto /etc/X11/app-defaults - doins data/Freeciv || die "doins failed" - fi - # Install sounds if at least one sound plugin was built - if use alsa || use esd || use sdl ; then - cp -R ../data/stdsounds* "${D}${GAMES_DATADIR}/${PN}" \ - || die "failed to install sounds" - fi - # Create and install the html manual. It can't be done for dedicated - # servers, because the 'civmanual' tool is then not built. Also - # delete civmanual from the GAMES_BINDIR, because it's then useless. - # Note: to have it localized, it should be ran from _postinst, or - # something like that, but then it's a PITA to avoid orphan files... - ./manual/civmanual || die "civmanual failed" - dohtml manual*.html || die "dohtml failed" - rm -f "${D}/${GAMES_BINDIR}/civmanual" - fi - - dodoc ChangeLog NEWS \ - doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,PEOPLE,README*,TODO} - - prepgamesdirs -} |