diff options
author | Mike Frysinger <vapier@gentoo.org> | 2005-05-29 22:51:10 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2005-05-29 22:51:10 +0000 |
commit | 93235b73366d5b39ca9ed8513a3619474d7da9c2 (patch) | |
tree | 0ac1210844e1be711a5044f2e542864ff4a30307 /games-fps | |
parent | Add a patch to fix security concerns #93079. (diff) | |
download | historical-93235b73366d5b39ca9ed8513a3619474d7da9c2.tar.gz historical-93235b73366d5b39ca9ed8513a3619474d7da9c2.tar.bz2 historical-93235b73366d5b39ca9ed8513a3619474d7da9c2.zip |
Add support for just building a dedicated server #94187 by Jan Reitz.
Package-Manager: portage-2.0.51.22-r1
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quake2-icculus/ChangeLog | 6 | ||||
-rw-r--r-- | games-fps/quake2-icculus/Manifest | 4 | ||||
-rw-r--r-- | games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild | 9 |
3 files changed, 9 insertions, 10 deletions
diff --git a/games-fps/quake2-icculus/ChangeLog b/games-fps/quake2-icculus/ChangeLog index 2bfde4df2d15..24bc7d2885a8 100644 --- a/games-fps/quake2-icculus/ChangeLog +++ b/games-fps/quake2-icculus/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-fps/quake2-icculus # Copyright 1999-2005 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.13 2005/04/30 06:14:20 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.14 2005/05/29 22:51:10 vapier Exp $ + + 29 May 2005; Mike Frysinger <vapier@gentoo.org> + quake2-icculus-0.16.1.ebuild: + Add support for just building a dedicated server #94187 by Jan Reitz. 30 Apr 2005; Mike Frysinger <vapier@gentoo.org> +files/quake2-icculus-0.16.1-amd64.patch, quake2-icculus-0.16.1.ebuild: diff --git a/games-fps/quake2-icculus/Manifest b/games-fps/quake2-icculus/Manifest index 26cab988928c..3c5bdf39f8eb 100644 --- a/games-fps/quake2-icculus/Manifest +++ b/games-fps/quake2-icculus/Manifest @@ -1,6 +1,6 @@ MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 -MD5 bef14faabaf74caa6f6667cce1a6e17c ChangeLog 2621 -MD5 5235ed0f8ad58ad577f871c80b33d67b quake2-icculus-0.16.1.ebuild 4666 +MD5 59b204345881dc25e0a6868adfdb63f6 ChangeLog 2776 +MD5 f35a0cad351744b00c8ccbd749e77af0 quake2-icculus-0.16.1.ebuild 4434 MD5 4b84093c6bccf958d3ca1b865c3f9402 files/quake2.xpm 1234 MD5 c5a30b68d4f251a28b005d64f9d52482 files/0.16-gentoo-path.patch 3493 MD5 74cb73011282b923820f35f8450ba583 files/README-postinstall 3083 diff --git a/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild b/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild index 28512af55112..8b8b4b5b1bfc 100644 --- a/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild +++ b/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild,v 1.4 2005/04/30 06:14:20 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild,v 1.5 2005/05/29 22:51:10 vapier Exp $ inherit eutils games @@ -17,13 +17,11 @@ SLOT="0" KEYWORDS="alpha amd64 ppc sparc x86" IUSE="arts svga sdl aalib dedicated opengl noqmax rogue xatrix ipv6 joystick X" -# default to X11 if svga/opengl/sdl/aalib/dedicated are not in USE RDEPEND="opengl? ( virtual/opengl ) svga? ( media-libs/svgalib ) sdl? ( media-libs/libsdl ) aalib? ( media-libs/aalib ) X? ( virtual/x11 ) - !svga? ( !opengl? ( !sdl? ( !aalib? ( !dedicated? ( virtual/x11 ) ) ) ) ) arts? ( kde-base/arts )" DEPEND="${RDEPEND} rogue? ( app-arch/sharutils ) @@ -80,9 +78,6 @@ yesno() { } src_compile() { - BUILD_X11=$(yesno X) - use sdl || use opengl || use svga || use aalib || BUILD_X11=YES - # xatrix fails to build # rogue fails to build for BUILD_QMAX in YES NO ; do @@ -91,7 +86,7 @@ src_compile() { emake -j1 build_release \ BUILD_SDLQUAKE2=$(yesno sdl) \ BUILD_SVGA=$(yesno svga) \ - BUILD_X11=${BUILD_X11} \ + BUILD_X11=$(yesno X) \ BUILD_GLX=$(yesno opengl) \ BUILD_SDL=$(yesno sdl) \ BUILD_SDLGL=$(yesno sdl opengl) \ |