diff options
author | Chris Gianelloni <wolf31o2@gentoo.org> | 2008-02-15 01:32:55 +0000 |
---|---|---|
committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2008-02-15 01:32:55 +0000 |
commit | 328b4303bb8af83b02075a3b380a7e61cdbdd82d (patch) | |
tree | 1d9d5bb6e9cdac8bcdd444f74c99c9e0334f013a /games-fps | |
parent | Fix quoting. (diff) | |
download | historical-328b4303bb8af83b02075a3b380a7e61cdbdd82d.tar.gz historical-328b4303bb8af83b02075a3b380a7e61cdbdd82d.tar.bz2 historical-328b4303bb8af83b02075a3b380a7e61cdbdd82d.zip |
Fix quoting and some minor cleanups.
Package-Manager: portage-2.1.4.4
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/ut2003-data/ChangeLog | 8 | ||||
-rw-r--r-- | games-fps/ut2003-data/Manifest | 14 | ||||
-rw-r--r-- | games-fps/ut2003-data/ut2003-data-2107.ebuild | 95 |
3 files changed, 66 insertions, 51 deletions
diff --git a/games-fps/ut2003-data/ChangeLog b/games-fps/ut2003-data/ChangeLog index 7929cd9a477f..b8bbb05e836d 100644 --- a/games-fps/ut2003-data/ChangeLog +++ b/games-fps/ut2003-data/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-fps/ut2003-data -# Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-data/ChangeLog,v 1.7 2006/10/24 23:04:38 wolf31o2 Exp $ +# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-data/ChangeLog,v 1.8 2008/02/15 01:32:55 wolf31o2 Exp $ + + 15 Feb 2008; Chris Gianelloni <wolf31o2@gentoo.org> + ut2003-data-2107.ebuild: + Fix quoting and some minor cleanups. 24 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org> ut2003-data-2107.ebuild: diff --git a/games-fps/ut2003-data/Manifest b/games-fps/ut2003-data/Manifest index bdff05326f75..57cb5431a8e2 100644 --- a/games-fps/ut2003-data/Manifest +++ b/games-fps/ut2003-data/Manifest @@ -1,4 +1,14 @@ +-----BEGIN PGP SIGNED MESSAGE----- +Hash: SHA1 + DIST UT2003CrashFix.zip 2764 RMD160 647c14d1b6574e4c117426a1a21e1f0e3d846160 SHA1 420335203b972303f6701f35ff7260e327fa8441 SHA256 df1a6fdf81f388486b20abf301ef86fb72b0b12d96bec789d7cb7103da579813 -EBUILD ut2003-data-2107.ebuild 4638 RMD160 cb1c70e6a9c250acdb7e1f7c5653fa03b0493324 SHA1 81e8fd7f832e65b4bc5966073c9926e7c1ec2c7b SHA256 6bad015ed3fa0f39e491826ee1e6ee46135d2a01bbedc8c938905a17ef4f492b -MISC ChangeLog 1196 RMD160 26daaba94e815d8d595d0c523323ee181042d5e1 SHA1 eb3e3f28763870e3bff7869457dc07f12c58cff6 SHA256 495bbf10e4d836c4c58783b21e7c76fba76e97aa04b54b6775fa650d2742aead +EBUILD ut2003-data-2107.ebuild 4739 RMD160 1cd8dd5d66f4ff082dbecd2b01cff5639b791282 SHA1 65bf295fd666c5b1777763158eb2d3402131a2e9 SHA256 a7e6e73d3fede152863cd30516d848b56c1eb424af7035d3b2e63d895e2b1978 +MISC ChangeLog 1317 RMD160 07e14acf3c804709418e934477aa091a28ddb618 SHA1 a3c935605354a485f1240badc06c0c989e2997ab SHA256 18dc6987923898bae4323a241f0ec3681c4b71968a225958e9768697229e7f5e MISC metadata.xml 776 RMD160 ae53f05e86d971c7e604cdfe101256f8015f8cbb SHA1 23c7d56d2cb9561dfde38ce93e6763939dd399ee SHA256 470317199a5ec1bbd00a911ddf71bde6f6325879210fd70c569d72ba34776f82 +-----BEGIN PGP SIGNATURE----- +Version: GnuPG v2.0.7 (GNU/Linux) + +iD8DBQFHtOvJkT4lNIS36YERAp7UAJ40qL9Z/84+bzXN4LL14EhSgEinpACfSlbY +k8XoDUOE+wNGeIiMgT+eBIs= +=PPqz +-----END PGP SIGNATURE----- diff --git a/games-fps/ut2003-data/ut2003-data-2107.ebuild b/games-fps/ut2003-data/ut2003-data-2107.ebuild index cf758f681053..7599d1387ee3 100644 --- a/games-fps/ut2003-data/ut2003-data-2107.ebuild +++ b/games-fps/ut2003-data/ut2003-data-2107.ebuild @@ -1,6 +1,6 @@ -# Copyright 1999-2006 Gentoo Foundation +# Copyright 1999-2008 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-data/ut2003-data-2107.ebuild,v 1.7 2006/10/24 23:04:38 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-data/ut2003-data-2107.ebuild,v 1.8 2008/02/15 01:32:55 wolf31o2 Exp $ inherit eutils games @@ -18,11 +18,11 @@ DEPEND="virtual/libc app-arch/unzip games-util/uz2unpack" -S="${WORKDIR}" +S=${WORKDIR} GAMES_LICENSE_CHECK="yes" -dir="${GAMES_PREFIX_OPT}/ut2003" -Ddir="${D}/${dir}" +dir=${GAMES_PREFIX_OPT}/ut2003 +Ddir=${D}/${dir} pkg_setup() { games_pkg_setup @@ -32,95 +32,96 @@ pkg_setup() { src_unpack() { cdrom_get_cds System/Packages.md5 StaticMeshes/AWHardware.usx.uz2 \ Extras/MayaPLE/Maya4PersonalLearningEditionEpic.exe - unzip ${DISTDIR}/UT2003CrashFix.zip \ + unzip "${DISTDIR}"/UT2003CrashFix.zip \ || die "unpacking crash-fix" } src_install() { - dodir ${dir}/System + insinto "${dir}" # Disk 1 einfo "Copying files from Disk 1..." - cp -r ${CDROM_ROOT}/{Animations,ForceFeedback,KarmaData,Maps,Sounds,Textures,Web} ${Ddir} || die "copying files" - cp -r ${CDROM_ROOT}/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} ${Ddir}/System || die "copying files" - insinto ${dir}/Benchmark/Stuff - cp -r ${CDROM_ROOT}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff \ - || die "copying benchmark files" + doins -r "${CDROM_ROOT}"/{Animations,ForceFeedback,KarmaData,Maps,Sounds,Textures,Web} || die "copying files" + insinto "${dir}"/System + doins -r "${CDROM_ROOT}"/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} || die "copying files" + insinto "${dir}"/Benchmark/Stuff + doins -r "${CDROM_ROOT}"/Benchmark/Stuff/* || die "copying benchmark files" cdrom_load_next_cd # Disk 2 + insinto "${dir}" einfo "Copying files from Disk 2..." - cp -r ${CDROM_ROOT}/{Music,Sounds,StaticMeshes,Textures} ${Ddir} \ + doins -r "${CDROM_ROOT}"/{Music,Sounds,StaticMeshes,Textures} \ || die "copying files" cdrom_load_next_cd # Disk 3 einfo "Copying files from Disk 3..." - cp -r ${CDROM_ROOT}/Sounds ${Ddir}|| die "copying files" + doins -r "${CDROM_ROOT}"/Sounds || die "copying files" - unpack_makeself ${CDROM_ROOT}/linux_installer.sh \ + # TODO: move this to src_unpack, where it belongs + unpack_makeself "${CDROM_ROOT}"/linux_installer.sh \ || die "unpacking linux installer" - tar xf ${S}/ut2003lnxbins.tar \ + tar xf "${S}"/ut2003lnxbins.tar \ || die "unpacking original binaries/libraries" # create empty files in Benchmark for j in {CSVs,Logs,Results} ; do - mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders" - touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" + mkdir -p "${Ddir}"/Benchmark/${j} || die "creating folders" + touch "${Ddir}"/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" done # Cleaning up our installation - rm ${Ddir}/System/{Build,Def{ault,User},Manifest,UT2003,User}.ini \ + rm "${Ddir}"/System/{Build,Def{ault,User},Manifest,UT2003,User}.ini \ || die "deleting ini files" - rm -f ${Ddir}/System/{Core,Engine,Setup,UnrealGame,Window,XGame,XInterface,XWeapons}.{det,est,frt,int,itt,u} || die "deleting files that have been patched" - rm -rf ${Ddir}/Web/ServerAdmin || die "deleting server admin web pages" - rm -f ${Ddir}/System/{Editor,Fire,IpDrv,UnrealEd,Vehicles,XEffects,XPickups,XWebAdmin}.u || die "removing files that will be coming from the patch" - rm -f ${Ddir}/System/{UWeb,XAdmin}.{int,u} || die "removing patched files" - rm -f ${Ddir}/System/GamePlay.{det,itt,u} || die "patch files removal" - rm -f ${Ddir}/System/XMaps.{det,est} ${Ddir}/System/Xweapons.itt \ + rm -f "${Ddir}"/System/{Core,Engine,Setup,UnrealGame,Window,XGame,XInterface,XWeapons}.{det,est,frt,int,itt,u} || die "deleting files that have been patched" + rm -rf "${Ddir}"/Web/ServerAdmin || die "deleting server admin web pages" + rm -f "${Ddir}"/System/{Editor,Fire,IpDrv,UnrealEd,Vehicles,XEffects,XPickups,XWebAdmin}.u || die "removing files that will be coming from the patch" + rm -f "${Ddir}"/System/{UWeb,XAdmin}.{int,u} || die "removing patched files" + rm -f "${Ddir}"/System/GamePlay.{det,itt,u} || die "patch files removal" + rm -f "${Ddir}"/System/XMaps.{det,est} "${Ddir}"/System/Xweapons.itt \ || die "removing unused files" - rm -f ${Ddir}/System/Manifest.int ${Ddir}/System/Packages.md5 \ + rm -f "${Ddir}"/System/Manifest.int "${Ddir}"/System/Packages.md5 \ || die "cleanup" # install extra help files - insinto ${dir}/Help - doins ${S}/Help/Unreal.bmp + insinto "${dir}"/Help + doins "${S}"/Help/Unreal.bmp # install Default and DefUser ini files - insinto ${dir}/System - doins ${S}/System/Def{ault,User}.ini + insinto "${dir}"/System + doins "${S}"/System/Def{ault,User}.ini # install eula - insinto ${dir} - doins ${S}/eula/License.int + insinto "${dir}" + doins "${S}"/eula/License.int # copying extra/updater - cp -r ${S}/{extras,updater} ${Ddir} || die "copying extras/updater" - rm -f ${Ddir}/updater/update || die "removing update" + doins -r "${S}"/{extras,updater} || die "copying extras/updater" + rm -f "${Ddir}"/updater/update || die "removing update" # copy libraries - exeinto ${dir}/System - doexe ${S}/System/libSDL-1.2.so.0 \ + exeinto "${dir}"/System + doexe "${S}"/System/libSDL-1.2.so.0 \ || die "copying libSDL" # uncompressing files einfo "Uncompressing files... this may take a while..." for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do - games_ut_unpack ${Ddir}/${j} || die "uncompressing files" + games_ut_unpack "${Ddir}"/${j} || die "uncompressing files" done # installing documentation/icon - dodoc ${S}/README.linux || die "dodoc README.linux" - newicon ${S}/Unreal.xpm ut2003.xpm || die "copying icon" - insinto ${dir} - doins ${S}/README.linux ${S}/Unreal.xpm || die "copying readme/icon" + dodoc "${S}"/README.linux || die "dodoc README.linux" + newicon "${S}"/Unreal.xpm ut2003.xpm || die "copying icon" + doins "${S}"/README.linux "${S}"/Unreal.xpm || die "copying readme/icon" # copy ut2003/ucc - exeinto ${dir} - doexe ${S}/bin/ut2003 ${S}/ucc || die "copying ut2003/ucc" + exeinto "${dir}" + doexe "${S}"/bin/ut2003 "${S}"/ucc || die "copying ut2003/ucc" # Here we apply DrSiN's crash patch - cp ${S}/CrashFix/System/crashfix.u ${Ddir}/System + cp "${S}"/CrashFix/System/crashfix.u "${Ddir}"/System - ed ${Ddir}/System/Default.ini >/dev/null 2>&1 <<EOT + ed "${Ddir}"/System/Default.ini >/dev/null 2>&1 <<EOT $ ?Engine.GameInfo? a @@ -132,12 +133,12 @@ EOT # Here we apply fix for bug #54726 dosed "s:UplinkToGamespy=True:UplinkToGamespy=False:" \ - ${dir}/System/Default.ini + "${dir}"/System/Default.ini # now, since these files are coming off a cd, the times/sizes/md5sums wont # be different ... that means portage will try to unmerge some files (!) # we run touch on ${D} so as to make sure portage doesnt do any such thing - find ${Ddir} -exec touch '{}' \; + find "${Ddir}" -exec touch '{}' \; prepgamesdirs } |