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authorMike Frysinger <vapier@gentoo.org>2005-09-24 01:08:26 +0000
committerMike Frysinger <vapier@gentoo.org>2005-09-24 01:08:26 +0000
commitc5e47eb31e44b4322bd5b0d7aef2eca4e598fa38 (patch)
tree77193ba87b41d75e2902126a155cb994a4365cac /eclass/games-q3mod.eclass
parentRemove masking for libcdio-0.75-r2 as it never made it into the tree actually. (diff)
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quote the hell out of variables and only announce the -ded script if USE=dedicated #107039
Diffstat (limited to 'eclass/games-q3mod.eclass')
-rw-r--r--eclass/games-q3mod.eclass73
1 files changed, 35 insertions, 38 deletions
diff --git a/eclass/games-q3mod.eclass b/eclass/games-q3mod.eclass
index 546f531c57f8..a3d9c50caa79 100644
--- a/eclass/games-q3mod.eclass
+++ b/eclass/games-q3mod.eclass
@@ -1,6 +1,6 @@
# Copyright 1999-2004 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/eclass/games-q3mod.eclass,v 1.28 2005/07/06 20:23:20 agriffis Exp $
+# $Header: /var/cvsroot/gentoo-x86/eclass/games-q3mod.eclass,v 1.29 2005/09/24 01:08:26 vapier Exp $
inherit games
@@ -14,8 +14,7 @@ KEYWORDS="-* x86 amd64"
IUSE="opengl X dedicated"
DEPEND="app-arch/unzip"
-RDEPEND="virtual/libc
- games-fps/quake3
+RDEPEND="games-fps/quake3
amd64? ( app-emulation/emul-linux-x86-baselibs
X? ( app-emulation/emul-linux-x86-xlibs ) )
dedicated? ( app-misc/screen )
@@ -25,84 +24,82 @@ RDEPEND="virtual/libc
S=${WORKDIR}
games-q3mod_src_install() {
- [ -z "${MOD_NAME}" ] && die "what is the name of this q3mod ?"
+ [[ -z ${MOD_NAME} ]] && die "what is the name of this q3mod ?"
local bdir=${GAMES_PREFIX_OPT}/quake3
local mdir=${bdir}/${MOD_NAME}
MOD_BINS=${MOD_BINS:-${MOD_NAME}}
- if [ -d ${MOD_NAME} ] ; then
- dodir ${bdir}
- mv ${MOD_NAME} ${D}/${bdir}/
+ if [[ -d ${MOD_NAME} ]] ; then
+ dodir "${bdir}"
+ mv ${MOD_NAME} "${D}/${bdir}/"
fi
- if [ -d baseq3 ] ; then
- dodir ${bdir}
- mv baseq3 ${D}/${bdir}/
+ if [[ -d baseq3 ]] ; then
+ dodir "${bdir}"
+ mv baseq3 "${D}/${bdir}/"
fi
- if [ ! -z "`ls ${S}/* 2> /dev/null`" ] ; then
- dodir ${mdir}
- mv ${S}/* ${D}/${mdir}/
+ if [[ ! -z $(ls "${S}"/* 2> /dev/null) ]] ; then
+ dodir "${mdir}"
+ mv "${S}"/* "${D}/${mdir}/"
fi
if use dedicated; then
games-q3mod_make_q3ded_exec
- newgamesbin ${T}/q3${MOD_NAME}-ded.bin q3${MOD_BINS}-ded
+ newgamesbin "${T}"/q3${MOD_NAME}-ded.bin q3${MOD_BINS}-ded
fi
games-q3mod_make_quake3_exec
- newgamesbin ${T}/quake3-${MOD_NAME}.bin quake3-${MOD_BINS}
+ newgamesbin "${T}"/quake3-${MOD_NAME}.bin quake3-${MOD_BINS}
if use dedicated; then
games-q3mod_make_init.d
- exeinto /etc/init.d
- newexe ${T}/q3${MOD_NAME}-ded.init.d q3${MOD_BINS}-ded
+ newinitd "${T}"/q3${MOD_NAME}-ded.init.d q3${MOD_BINS}-ded
games-q3mod_make_conf.d
- insinto /etc/conf.d
- newins ${T}/q3${MOD_NAME}-ded.conf.d q3${MOD_BINS}-ded
+ newconfd "${T}"/q3${MOD_NAME}-ded.conf.d q3${MOD_BINS}-ded
fi
- dodir ${GAMES_SYSCONFDIR}/quake3
+ dodir "${GAMES_SYSCONFDIR}"/quake3
- dodir ${bdir}/q3a-homedir
- dosym ${bdir}/q3a-homedir ${GAMES_PREFIX}/.q3a
- keepdir ${bdir}/q3a-homedir
+ dodir "${bdir}"/q3a-homedir
+ dosym "${bdir}"/q3a-homedir "${GAMES_PREFIX}"/.q3a
+ keepdir "${bdir}"/q3a-homedir
prepgamesdirs
- chmod g+rw ${D}/${mdir} ${D}/${bdir}/q3a-homedir
- chmod -R g+rw ${D}/${GAMES_SYSCONFDIR}/quake3
+ chmod g+rw "${D}/${mdir}" "${D}/${bdir}"/q3a-homedir
+ chmod -R g+rw "${D}/${GAMES_SYSCONFDIR}"/quake3
}
games-q3mod_pkg_postinst() {
local samplecfg=${FILESDIR}/server.cfg
local realcfg=${GAMES_PREFIX_OPT}/quake3/${MOD_NAME}/server.cfg
- if [ -e ${samplecfg} ] && [ ! -e ${realcfg} ] ; then
- cp ${samplecfg} ${realcfg}
+ if [[ -e ${samplecfg} ]] && [[ ! -e ${realcfg} ]] ; then
+ cp "${samplecfg}" "${realcfg}"
fi
einfo "To play this mod: quake3-${MOD_BINS}"
- einfo "To launch a dedicated server: q3${MOD_BINS}-ded"
use dedicated && \
+ einfo "To launch a dedicated server: q3${MOD_BINS}-ded" && \
einfo "To launch server at startup: /etc/init.d/q3${MOD_NAME}-ded"
games_pkg_postinst
}
games-q3mod_make_q3ded_exec() {
-cat << EOF > ${T}/q3${MOD_NAME}-ded.bin
+cat << EOF > "${T}"/q3${MOD_NAME}-ded.bin
#!/bin/sh
-exec ${GAMES_BINDIR}/q3ded +set fs_game ${MOD_NAME} +set dedicated 1 +exec server.cfg \${@}
+exec "${GAMES_BINDIR}"/q3ded +set fs_game ${MOD_NAME} +set dedicated 1 +exec server.cfg \${@}
EOF
}
games-q3mod_make_quake3_exec() {
-cat << EOF > ${T}/quake3-${MOD_NAME}.bin
+cat << EOF > "${T}"/quake3-${MOD_NAME}.bin
#!/bin/sh
-exec ${GAMES_BINDIR}/quake3 +set fs_game ${MOD_NAME} \${@}
+exec "${GAMES_BINDIR}"/quake3 +set fs_game ${MOD_NAME} \${@}
EOF
}
games-q3mod_make_init.d() {
-cat << EOF > ${T}/q3${MOD_NAME}-ded.init.d
+cat << EOF > "${T}"/q3${MOD_NAME}-ded.init.d
#!/sbin/runscript
-$(<${PORTDIR}/header.txt)
+$(<"${PORTDIR}"/header.txt)
depend() {
need net
@@ -138,12 +135,12 @@ EOF
}
games-q3mod_make_conf.d() {
- if [ -e ${FILESDIR}/${MOD_NAME}.conf.d ] ; then
- cp ${FILESDIR}/${MOD_NAME}.conf.d ${T}/q3${MOD_NAME}-ded.conf.d
+ if [[ -e ${FILESDIR}/${MOD_NAME}.conf.d ]] ; then
+ cp "${FILESDIR}"/${MOD_NAME}.conf.d "${T}"/q3${MOD_NAME}-ded.conf.d
return 0
fi
-cat << EOF > ${T}/q3${MOD_NAME}-ded.conf.d
-$(<${PORTDIR}/header.txt)
+cat << EOF > "${T}"/q3${MOD_NAME}-ded.conf.d
+$(<"${PORTDIR}"/header.txt)
# Any extra options you want to pass to the dedicated server
${MOD_NAME}_OPTS="+set vm_game 0 +set sv_pure 1 +set bot_enable 0 +set com_hunkmegs 24 +set net_port 27960"