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* games-engines/devilutionx: drop 1.4.1Ionen Wolkens2023-07-142-78/+0
* games-engines/devilutionx: add 1.5.0Ionen Wolkens2023-06-142-0/+84
* games-engines/devilutionx: drop 1.4.0Ionen Wolkens2022-08-073-98/+0
* games-engines/devilutionx: add 1.4.1Ionen Wolkens2022-07-252-0/+78
* games-engines/devilutionx: drop 1.2.1-r1Ionen Wolkens2022-07-215-130/+0
* games-engines/devilutionx: drop zerotier from unbundling reminderIonen Wolkens2022-07-031-2/+1
* games-engines/devilutionx: add reminder for more unbundlingIonen Wolkens2022-07-031-0/+2
* games-engines/devilutionx: remove obsolete patchIonen Wolkens2022-06-291-62/+0
* games-engines/devilutionx: cleanup forgotten bit of live versionIonen Wolkens2022-06-291-1/+1
* games-engines/devilutionx: drop broken live ebuildIonen Wolkens2022-06-291-72/+0
* games-engines/devilutionx: add 1.4.0Ionen Wolkens2022-06-294-0/+99
* games-engines/devilutionx: drop 1.1.0-r2, 1.2.0Ionen Wolkens2022-06-293-134/+0
* games-engines/devilutionx: adopt for games@Ionen Wolkens2022-06-291-1/+4
* */*: reassign polynomial-c's packagesJoonas Niilola2022-06-291-4/+1
* games-engines/devilutionx: fix patch line endingsSam James2022-04-111-12/+11
* games-engines/devilutionx: fix automagic ccache usageSam James2022-04-103-2/+21
* games-engines/devilutionx: subscribe to libsodium subslotSam James2021-09-172-2/+2
* games-engines/devilutionx: use dynamic linking (fixes libsodium build)Sam James2021-09-172-2/+6
* **/metadata.xml: Replace http by https in DOCTYPE elementUlrich Müller2021-09-111-1/+1
* games-engines/devilutionx: Bump to version 1.2.1Lars Wendler2021-04-132-0/+70
* games-engines/devilutionx: Install changelog fileLars Wendler2021-04-061-0/+2
* games-engines/devilutionx: Removed oldLars Wendler2021-04-062-78/+0
* games-engines/devilutionx: Synced live ebuildLars Wendler2021-04-061-4/+3
* games-engines/devilutionx: Bump to version 1.2.0Lars Wendler2021-04-062-0/+68
* games-engines/devilutionx: desktop--Sam James2021-04-042-2/+2
* games-engines/devilutionx: New bundled font patch for live ebuildLars Wendler2021-03-312-1/+41
* games-engines/devilutionx: Removed "hellfire" USE flagLars Wendler2021-03-312-3/+1
* games-engines/devilutionx: Added "hellfire" USE flagLars Wendler2021-02-252-3/+8
* games-engines/devilutionx: Revbump to fix remaining font issueLars Wendler2021-02-222-1/+12
* games-engines/devilutionx: Removed oldLars Wendler2021-02-223-137/+0
* games-engines/devilutionx: Synced live ebuildLars Wendler2021-01-181-1/+6
* games-engines/devilutionx: Avoid bundled font againLars Wendler2021-01-182-0/+116
* games-engines/devilutionx: Synced live ebuildLars Wendler2020-10-121-20/+3
* games-engines/devilutionx: Bump to version 1.1.0Lars Wendler2020-10-122-0/+61
* games-engines/devilutionx: Bump to version 1.0.3. Removed oldLars Wendler2020-10-112-1/+1
* games-engines/devilutionx: Adjusted postinst messageLars Wendler2020-10-102-2/+0
* games-engines/devilutionx: Removed oldLars Wendler2020-10-102-77/+0
* games-engines/devilutionx: Bump to version 1.0.2Lars Wendler2020-10-102-0/+79
* games-engines/devilutionx: Can be built with ninja againLars Wendler2020-03-231-4/+6
* games-engines/devilutionx: Bump to version 1.0.1Lars Wendler2020-03-092-0/+77
* games-engines/devilutionx: Synced live ebuildLars Wendler2020-01-021-3/+19
* games-engines/devilutionx: Use CharisSIL-B.ttf fontMeik Frischke2020-01-021-2/+9
* games-engines/devilutionx: Revbump to handle build options betterLars Wendler2020-01-022-2/+14
* games-engines/devilutionx: Synced live ebuildLars Wendler2020-01-011-1/+2
* games-engines/devilutionx: Bump to version 1.0.0Lars Wendler2020-01-012-0/+61
* */*: Switch polynomial-c maintained packages to cmake.eclassAndreas Sturmlechner2019-12-311-2/+2
* games-engines/devilutionx: Removed no longer needed patchLars Wendler2019-11-222-95/+6
* games-engines/devilutionx: Added missing patchLars Wendler2019-09-031-0/+88
* games-engines/devilutionx: Initial commitLars Wendler2019-09-022-0/+71