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# Copyright 1999-2014 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
EAPI=5
inherit cmake-utils git-r3 wxwidgets games
DESCRIPTION="A PlayStation 2 emulator"
HOMEPAGE="http://www.pcsx2.net"
EGIT_REPO_URI="git://github.com/PCSX2/pcsx2.git"
LICENSE="GPL-3"
SLOT="0"
KEYWORDS="-* ~x86 ~amd64"
DEPEND="dev-cpp/sparsehash
media-libs/alsa-lib
media-libs/glew
media-libs/libsdl
media-libs/libsoundtouch
media-libs/portaudio
sys-libs/zlib
virtual/jpeg
virtual/opengl
x11-libs/gtk+:2
x11-libs/libICE
x11-libs/libX11
x11-libs/libXext
x11-libs/wxGTK:2.8[X]
x86? (
dev-libs/libaio
media-gfx/nvidia-cg-toolkit
)
amd64? (
app-emulation/emul-linux-x86-baselibs
app-emulation/emul-linux-x86-opengl
app-emulation/emul-linux-x86-xlibs
app-emulation/emul-linux-x86-gtklibs
app-emulation/emul-linux-x86-sdl
app-emulation/emul-linux-x86-soundlibs
app-emulation/emul-linux-x86-libsoundtouch
app-emulation/emul-linux-x86-wxGTK:2.8
>=dev-libs/libaio-0.3.109-r4[multilib]
>=media-gfx/nvidia-cg-toolkit-3.1[multilib]
)"
RDEPEND="${DEPEND}"
src_unpack() {
git-r3_src_unpack
cd "${S}"
}
src_prepare() {
# Append 32bit opengl include dir
if use amd64 ; then
sed '/include_directories/a /usr/lib32/opengl/xorg-x11/include' -i CMakeLists.txt
fi
cmake-utils_src_prepare
}
src_configure() {
use amd64 && local ABI="x86"
local wxgtk_config=""
local cg_config=""
local mylibpath=""
if use amd64 ; then
mylibpath="/usr/$(get_libdir)"
wxgtk_config="-DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config-2.8-32"
cg_config="-DCG_LIBRARY=/opt/nvidia-cg-toolkit/lib32/libCg.so
-DCG_GL_LIBRARY=/opt/nvidia-cg-toolkit/lib32/libCgGL.so"
else
mylibpath="/usr/$(get_libdir)"
fi
mycmakeargs="-DPACKAGE_MODE=1
-DCMAKE_VERBOSE_MAKEFILE=TRUE
-DCMAKE_INSTALL_PREFIX=/usr
-DCMAKE_LIBRARY_PATH=${mylibpath}
-DBUILD_REPLAY_LOADERS=FALSE
-DCMAKE_BUILD_TYPE=Release
${wxgtk_config}
${cg_config}"
cmake-utils_src_configure
}
src_compile() {
cmake-utils_src_compile
}
src_install() {
cmake-utils_src_install
dogamesbin "${D}usr/bin/${PN}"
rm "${D}usr/bin/${PN}" || die "rm failed"
prepgamesdirs
}
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