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# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-kids/childsplay/childsplay-0.83.1.ebuild,v 1.2 2007/03/07 17:02:16 wolf31o2 Exp $
inherit games python
DESCRIPTION="A suite of educational games for young children"
HOMEPAGE="http://childsplay.sourceforge.net/"
PLUGINS_VERSION="0.83"
PLUGINS_LFC_VERSION="0.80.4"
SRC_URI="mirror://sourceforge/childsplay/${P}.tgz
mirror://sourceforge/childsplay/${PN}_plugins-${PLUGINS_VERSION}.tgz
mirror://sourceforge/childsplay/${PN}_plugins_lfc-${PLUGINS_LFC_VERSION}.tgz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE=""
DEPEND=">=dev-lang/python-2.1
>=dev-python/pygame-1.6
>=media-libs/sdl-image-1.2
>=media-libs/sdl-ttf-2.0
>=media-libs/sdl-mixer-1.2
media-libs/libogg"
src_unpack() {
# Copy the plugins into the main package.
unpack ${A}
PLUGINSDIR="${PN}_plugins-${PLUGINS_VERSION}"
PLUGINSLFCDIR="${PN}_plugins_lfc-${PLUGINS_LFC_VERSION}"
for DIR in ${PLUGINSDIR} ${PLUGINSLFCDIR}; do
cp -r ${DIR}/Data/*.icon.png ${P}/Data/icons
cp -r ${DIR}/lib/* ${P}/lib
cp -r ${DIR}/assetml/* ${P}/assetml
done
cp -r ${PLUGINSDIR}/Data/AlphabetSounds ${P}/Data
cp ${PLUGINSDIR}/add-score.py ${P}
# cd "${S}"
# epatch "${FILESDIR}/letters-trans-path.patch"
}
src_install() {
# The following variables are based on Childsplay's INSTALL.sh
_LOCALEDIR=/usr/share/locale
_ASSETMLDIR=/usr/share/assetml
_SCOREDIR=${GAMES_STATEDIR}
_SCOREFILE=${_SCOREDIR}/childsplay.score
_CPDIR=${GAMES_LIBDIR}/childsplay
_SHAREDIR=${GAMES_DATADIR}/childsplay
_LIBDIR=${_CPDIR}/lib
_MODULESDIR=${_LIBDIR}
_SHARELIBDATADIR=${_SHAREDIR}/lib
_SHAREDATADIR=${_SHAREDIR}/Data
_RCDIR=${_SHARELIBDATADIR}/ConfigData
_HOME_DIR_NAME=.childsplay
_CHILDSPLAYRC=childsplayrc
dodir ${_CPDIR}
dodir ${_LIBDIR}
dodir ${_SHAREDIR}
dodir ${_SHARELIBDATADIR}
dodir ${_SCOREDIR}
dodir ${_LOCALEDIR}
dodir ${_ASSETMLDIR}
# create BASEPATH.py
cat >BASEPATH.py <<EOF
## Automated file--please do not edit
LOCALEDIR="${_LOCALEDIR}"
ASSETMLDIR="${_ASSETMLDIR}"
SCOREDIR="${_SCOREDIR}"
SCOREFILE="${_SCOREFILE}"
CPDIR="${_CPDIR}"
SHAREDIR="${_SHAREDIR}"
LIBDIR="${_LIBDIR}"
MODULESDIR="${_MODULESDIR}"
SHARELIBDATADIR="${_SHARELIBDATADIR}"
SHAREDATADIR="${_SHAREDATADIR}"
RCDIR="${_RCDIR}"
HOME_DIR_NAME="${_HOME_DIR_NAME}"
CHILDSPLAYRC="${_CHILDSPLAYRC}"
EOF
# copy software and data
cp -r *.py ${D}/${_CPDIR}
cp -r Data ${D}/${_SHAREDIR}
rm ${D}/${_SHAREDIR}/Data/childsplay.score # this copy won't be used
for fn in $(ls lib); do
if [[ -d lib/${fn} ]] ; then
cp -r lib/${fn} ${D}/${_SHARELIBDATADIR}
else
cp lib/${fn} ${D}/${_LIBDIR}
fi
done
cp -r locale/* ${D}/${_LOCALEDIR}
cp -r assetml/* ${D}/${_ASSETMLDIR}
# initialize the score file
cp Data/childsplay.score ${D}/${_SCOREFILE}
SCORE_GAMES="Packid,Numbers,Soundmemory,Fallingletters,Findsound,Findsound2,Billiard"
python add-score.py ${D}/${_SCOREDIR} $SCORE_GAMES
# translate for the letters game
python letters-trans.py ${D}/${_ASSETMLDIR}
doman man/childsplay.6.gz
dodoc doc/README* doc/Changelog doc/copyright
# Make a launcher.
dogamesbin ${FILESDIR}/childsplay
dosed "s:GENTOO_DIR:${_CPDIR}:" ${GAMES_BINDIR}/childsplay
prepgamesdirs
fperms g+w ${_SCOREFILE}
}
pkg_postinst() {
python_mod_optimize ${_CPDIR}
}
pkg_postrm() {
python_mod_cleanup ${_CPDIR}
}
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