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author | Richard Freeman <rich0@gentoo.org> | 2008-07-18 16:51:41 +0000 |
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committer | Richard Freeman <rich0@gentoo.org> | 2008-07-18 16:51:41 +0000 |
commit | 6845c0c80fa90a1887d67352d6eb2d329042e358 (patch) | |
tree | 61a9a9da6b04c48a2fdb3680136918fa0f6d1de3 /games-rpg/eternal-lands-data/eternal-lands-data-1.7.0-r1.ebuild | |
parent | Version bump <http://my.opera.com/desktopteam/blog/2008/07/18/a-peek-under-th... (diff) | |
download | gentoo-2-6845c0c80fa90a1887d67352d6eb2d329042e358.tar.gz gentoo-2-6845c0c80fa90a1887d67352d6eb2d329042e358.tar.bz2 gentoo-2-6845c0c80fa90a1887d67352d6eb2d329042e358.zip |
clean out non-working versions, update to add new skybox directory to data files
(Portage version: 2.1.4.4)
Diffstat (limited to 'games-rpg/eternal-lands-data/eternal-lands-data-1.7.0-r1.ebuild')
-rw-r--r-- | games-rpg/eternal-lands-data/eternal-lands-data-1.7.0-r1.ebuild | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.7.0-r1.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.7.0-r1.ebuild new file mode 100644 index 000000000000..3419eb827de4 --- /dev/null +++ b/games-rpg/eternal-lands-data/eternal-lands-data-1.7.0-r1.ebuild @@ -0,0 +1,79 @@ +# Copyright 1999-2008 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.7.0-r1.ebuild,v 1.1 2008/07/18 16:51:41 rich0 Exp $ + +inherit games + +MUSIC_DATE="20060803" + +MY_PV="${PV//_/}" +MY_PV="${MY_PV//./}" +MY_PN="${PN%*-data}" +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="http://www.eternal-lands.com/el_linux_170_install.zip + music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip ) + sound? ( mirror://gentoo/el_sound_150.zip )" +# WARNING: The music file is held at +# http://www.eternal-lands.com/page/music.php +# We only mirror it so that it is versioned by the date we mirrored it +# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will +# version their music, maybe not. + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="music sound" + +DEPEND="app-arch/unzip" + +# Maybe one day upstream will do things in a consistent way. +S="${WORKDIR}/el_install" + +src_unpack() { + unpack ${A} + cd "${S}" + + # Move our music files to the correct directory + if use music ; then + mkdir music + mv ../*.ogg ../*.pll music || die + fi +} + +src_install() { + # These are provided by eternal-lands ebuild + + rm license.txt + rm commands.lst + + insopts -m 0660 + insinto "${GAMES_DATADIR}/${MY_PN}" + doins -r 2dobjects 3dobjects actor_defs animations maps meshes \ + particles skeletons textures tiles languages skybox \ + *.lst 3dobjects.txt *.xml \ + || die "doins failed" + + if use music ; then + doins -r music || die "doins music failed" + fi + + # Removed sound from above - need to handle sound support + + cd "${WORKDIR}" + if use sound ; then + doins -r sound || die "doins sound failed" + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \; +} |