diff options
author | 2012-06-18 00:11:43 +0000 | |
---|---|---|
committer | 2012-06-18 00:11:43 +0000 | |
commit | 60be1255f4f0a5f889eb846e590cefac16c50636 (patch) | |
tree | 94913545473f08b0ea3638334225544d86410583 /games-action | |
parent | add missing test to IUSE (diff) | |
download | gentoo-2-60be1255f4f0a5f889eb846e590cefac16c50636.tar.gz gentoo-2-60be1255f4f0a5f889eb846e590cefac16c50636.tar.bz2 gentoo-2-60be1255f4f0a5f889eb846e590cefac16c50636.zip |
old
(Portage version: 2.1.10.49/cvs/Linux x86_64)
Diffstat (limited to 'games-action')
-rw-r--r-- | games-action/teeworlds/ChangeLog | 8 | ||||
-rw-r--r-- | games-action/teeworlds/files/teeworlds-0.5.2-gcc46.patch | 10 | ||||
-rw-r--r-- | games-action/teeworlds/files/teeworlds-0.5.2-system-libs.patch | 53 | ||||
-rw-r--r-- | games-action/teeworlds/files/teeworlds-0.5.2-wavpack.patch | 57 | ||||
-rw-r--r-- | games-action/teeworlds/teeworlds-0.5.2.ebuild | 104 |
5 files changed, 7 insertions, 225 deletions
diff --git a/games-action/teeworlds/ChangeLog b/games-action/teeworlds/ChangeLog index 0e70bf2f6402..d71f3ec344a7 100644 --- a/games-action/teeworlds/ChangeLog +++ b/games-action/teeworlds/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-action/teeworlds # Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-action/teeworlds/ChangeLog,v 1.8 2012/06/15 15:41:08 mr_bones_ Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-action/teeworlds/ChangeLog,v 1.9 2012/06/18 00:11:43 mr_bones_ Exp $ + + 18 Jun 2012; Michael Sterrett <mr_bones_@gentoo.org> + -files/teeworlds-0.5.2-gcc46.patch, -files/teeworlds-0.5.2-system-libs.patch, + -files/teeworlds-0.5.2-wavpack.patch, -teeworlds-0.5.2.ebuild, + teeworlds-0.6.1.ebuild: + old 15 Jun 2012; Michael Sterrett <mr_bones_@gentoo.org> teeworlds-0.6.1.ebuild: use makeopts_jobs (bug #421173) diff --git a/games-action/teeworlds/files/teeworlds-0.5.2-gcc46.patch b/games-action/teeworlds/files/teeworlds-0.5.2-gcc46.patch deleted file mode 100644 index 06f9422a274e..000000000000 --- a/games-action/teeworlds/files/teeworlds-0.5.2-gcc46.patch +++ /dev/null @@ -1,10 +0,0 @@ ---- src/game/server/entity.hpp.old 2012-03-26 10:32:17.189461453 +0200 -+++ src/game/server/entity.hpp 2012-03-26 10:32:52.176006440 +0200 -@@ -3,6 +3,7 @@ - - #include <new> - #include <base/vmath.hpp> -+#include <cstddef> - - #define MACRO_ALLOC_HEAP() \ - public: \ diff --git a/games-action/teeworlds/files/teeworlds-0.5.2-system-libs.patch b/games-action/teeworlds/files/teeworlds-0.5.2-system-libs.patch deleted file mode 100644 index 2ffb3d566054..000000000000 --- a/games-action/teeworlds/files/teeworlds-0.5.2-system-libs.patch +++ /dev/null @@ -1,53 +0,0 @@ ---- default.bam.orig 2010-03-24 22:16:59.000000000 +0100 -+++ default.bam 2010-03-24 22:17:32.000000000 +0100 -@@ -7,6 +7,8 @@ - config:Add(OptFindCompiler()) - config:Add(OptTestCompileC("stackprotector", "int main(){return 0;}", "-fstack-protector -fstack-protector-all")) - config:Add(OptFindLibrary("zlib", "zlib.h", false)) -+config:Add(OptFindLibrary("pnglite", "pnglite.h", false)) -+config:Add(OptFindLibrary("wavpack", "wavpack/wavpack.h", false)) - config:Add(SDL.OptFind("sdl", true)) - config:Finalize("config.bam") - -@@ -150,9 +152,6 @@ - settings.cc.includes:Add("src/engine/external/zlib") - end - -- -- build the small libraries -- wavpack = Compile(settings, Collect("src/engine/external/wavpack/*.c")) -- pnglite = Compile(settings, Collect("src/engine/external/pnglite/*.c")) - - -- build game components - engine_settings = settings:Copy() -@@ -160,6 +159,31 @@ - client_settings = engine_settings:Copy() - launcher_settings = engine_settings:Copy() - -+ -- compile pnglite if needed -+ if config.pnglite.value == 1 then -+ client_settings.link.libs:Add("pnglite") -+ if config.pnglite.include_path then -+ client_settings.cc.includes:Add(config.pnglite.include_path) -+ end -+ pnglite = {} -+ else -+ pnglite = Compile(settings, Collect("src/engine/external/pnglite/*.c")) -+ client_settings.cc.includes:Add("src/engine/external/pnglite") -+ end -+ -+ -- compile wavpack if needed -+ if config.wavpack.value == 1 then -+ client_settings.link.libs:Add("wavpack") -+ if config.wavpack.include_path then -+ client_settings.cc.includes:Add(config.wavpack.include_path) -+ end -+ wavpack = {} -+ else -+ wavpack = Compile(settings, Collect("src/engine/external/wavpack/*.c")) -+ client_settings.cc.includes:Add("src/engine/external") -+ end -+ -+ - if family == "unix" then - if platform == "macosx" then - client_settings.link.frameworks:Add("OpenGL") diff --git a/games-action/teeworlds/files/teeworlds-0.5.2-wavpack.patch b/games-action/teeworlds/files/teeworlds-0.5.2-wavpack.patch deleted file mode 100644 index 76a2b6a504cd..000000000000 --- a/games-action/teeworlds/files/teeworlds-0.5.2-wavpack.patch +++ /dev/null @@ -1,57 +0,0 @@ -diff --git a/src/engine/client/ec_snd.c b/src/engine/client/ec_snd.c -index 034dfb2..67e819c 100644 ---- a/src/engine/client/ec_snd.c -+++ b/src/engine/client/ec_snd.c -@@ -359,19 +359,13 @@ - } - - --static IOHANDLE file = NULL; -- --static int read_data(void *buffer, int size) --{ -- return io_read(file, buffer, size); --} -- - int snd_load_wv(const char *filename) - { - SAMPLE *snd; - int sid = -1; - char error[100]; - WavpackContext *context; -+ char completefilename[512]; - - /* don't waste memory on sound when we are stress testing */ - if(config.dbg_stress) -@@ -381,19 +375,13 @@ - if(!sound_enabled) - return 1; - -- file = engine_openfile(filename, IOFLAG_READ); /* TODO: use system.h stuff for this */ -- if(!file) -- { -- dbg_msg("sound/wv", "failed to open %s", filename); -- return -1; -- } -- - sid = snd_alloc_id(); - if(sid < 0) - return -1; - snd = &samples[sid]; - -- context = WavpackOpenFileInput(read_data, error); -+ engine_getpath(completefilename, sizeof(completefilename), filename, IOFLAG_READ); -+ context = WavpackOpenFileInput(completefilename, error, OPEN_2CH_MAX, 0); - if (context) - { - int samples = WavpackGetNumSamples(context); -@@ -448,9 +436,6 @@ - dbg_msg("sound/wv", "failed to open %s: %s", filename, error); - } - -- io_close(file); -- file = NULL; -- - if(config.debug) - dbg_msg("sound/wv", "loaded %s", filename); - diff --git a/games-action/teeworlds/teeworlds-0.5.2.ebuild b/games-action/teeworlds/teeworlds-0.5.2.ebuild deleted file mode 100644 index 769d79c74c83..000000000000 --- a/games-action/teeworlds/teeworlds-0.5.2.ebuild +++ /dev/null @@ -1,104 +0,0 @@ -# Copyright 1999-2012 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-action/teeworlds/teeworlds-0.5.2.ebuild,v 1.4 2012/03/26 08:50:04 tupone Exp $ - -EAPI=2 -inherit eutils python games - -DESCRIPTION="Online multi-player platform 2D shooter" -HOMEPAGE="http://www.teeworlds.com/" -SRC_URI="http://www.teeworlds.com/files/${P}-src.tar.gz" - -LICENSE="ZLIB" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="debug dedicated" - -RDEPEND=" - !dedicated? ( media-libs/pnglite - media-libs/libsdl[X,audio,opengl,video] - media-sound/wavpack - virtual/opengl - x11-libs/libX11 ) - sys-libs/zlib" -DEPEND="${RDEPEND} - =dev-lang/python-2* - <=dev-util/bam-0.2.0" - -S=${WORKDIR}/${P}-src - -pkg_setup() { - python_set_active_version 2 - games_pkg_setup -} - -src_prepare() { - epatch \ - "${FILESDIR}"/${P}-system-libs.patch \ - "${FILESDIR}"/${P}-gcc46.patch \ - "${FILESDIR}"/${P}-wavpack.patch - - # fix includes - sed -i -e "s:.engine/external/pnglite/pnglite.h.:<pnglite.h>:" \ - src/engine/client/ec_gfx.c src/tools/dilate.c \ - src/tools/tileset_borderfix.c \ - || die "sed failed" - sed -i -e "s:.engine/external/wavpack/wavpack.h.:<wavpack/wavpack.h>:" \ - src/engine/client/ec_snd.c || die "sed failed" - - # use ${GAMES_DATADIR} instead of ./data - sed -i -e \ - "s:^\(#define DATA_DIR\) \"data\":\1 \"${GAMES_DATADIR}/${PN}\":" \ - src/engine/e_engine.c || die "sed failed" -} - -src_configure() { - bam config || die "bam config failed" -} - -src_compile() { - local myopt - - if use debug; then - myopt=" server_debug" - else - myopt=" server_release" - fi - if ! use dedicated; then - if use debug; then - myopt+=" client_debug" - else - myopt+=" client_release" - fi - fi - - bam ${myopt} || die "bam failed" -} - -src_install() { - if use debug; then - newgamesbin ${PN}_srv_d ${PN}_srv || die "newgamesbin failed" - else - dogamesbin ${PN}_srv || die "dogamesbin failed" - fi - if ! use dedicated; then - if use debug; then - newgamesbin ${PN}_d ${PN} || die "newgamesbin failed" - else - dogamesbin ${PN} || die "dogamesbin failed" - fi - - doicon "${FILESDIR}"/${PN}.xpm || die "doicon failed" - make_desktop_entry ${PN} Teeworlds - - insinto "${GAMES_DATADIR}"/${PN} - doins -r data/* || die "doins failed" - else - insinto "${GAMES_DATADIR}"/${PN}/maps - doins -r data/maps/* || die "doins failed" - fi - - dodoc readme.txt || die "dodoc failed" - - prepgamesdirs -} |