# Copyright 1999-2012 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-demo/ut2003-demo-2206-r3.ebuild,v 1.25 2012/02/05 06:11:34 vapier Exp $ inherit eutils unpacker games DESCRIPTION="Demo for the sequel to the 1999 Game of the Year multi-player first-person shooter" HOMEPAGE="http://www.ut2003.com/" SRC_URI="http://unreal.epicgames.com/linux/ut2003/ut2003demo-lnx-${PV}.sh.bin http://download.factoryunreal.com/mirror/UT2003CrashFix.zip http://dev.gentoo.org/~wolf31o2/sources/${PN}/${PN}-misc.tar.bz2" LICENSE="ut2003-demo" SLOT="0" KEYWORDS="-* amd64 x86" IUSE="" RESTRICT="strip" DEPEND="app-arch/unzip" RDEPEND="virtual/opengl ~virtual/libstdc++-3.3 sys-devel/bc x86? ( x11-libs/libX11 x11-libs/libXext ) amd64? ( app-emulation/emul-linux-x86-xlibs )" S="${WORKDIR}" dir=${GAMES_PREFIX_OPT}/${PN} Ddir=${D}/${dir} src_unpack() { unpack_makeself "${DISTDIR}"/ut2003demo-lnx-${PV}.sh.bin \ || die "unpacking demo" unzip "${DISTDIR}"/UT2003CrashFix.zip \ || die "unpacking crash-fix" cd "${S}" unpack ./setupstuff.tar.gz || die unpack ./ut2003lnx_demo.tar.bz2 || die unpack ${PN}-misc.tar.bz2 || die } src_install() { einfo "This will take a while ... go get a pizza or something" dodir "${dir}" local i for i in Animations Benchmark Help KarmaData Maps Music Sounds \ StaticMeshes System Textures Web extras do dodir "${dir}"/${i} cp -pPR "${S}"/${i}/* "${Ddir}"/${i} done # Fix the benchmark configurations to use SDL rather than the Windows driver local f for f in MaxDetail.ini MinDetail.ini do sed -i \ -e 's/RenderDevice=D3DDrv.D3DRenderDevice/\;RenderDevice=D3DDrv.D3DRenderDevice/' \ -e 's/ViewportManager=WinDrv.WindowsClient/\;ViewportManager=WinDrv.WindowsClient/' \ -e 's/\;RenderDevice=OpenGLDrv.OpenGLRenderDevice/RenderDevice=OpenGLDrv.OpenGLRenderDevice/' \ -e 's/\;ViewportManager=SDLDrv.SDLClient/ViewportManager=SDLDrv.SDLClient/' \ "${Ddir}"/Benchmark/Stuff/${f} \ || die "sed ${dir}/Benchmark/Stuff/${f} failed" done # Have the benchmarks run the nifty wrapper script rather than # ../System/ut2003-bin directly for f in "${Ddir}"/Benchmark/*-*.sh ; do sed -i \ -e 's:\.\./System/ut2003-bin:../ut2003_demo:' "${f}" \ || die "sed ${f} failed" done # Wrapper and benchmark-scripts dogamesbin "${FILESDIR}"/ut2003-demo || die "dogamesbin failed" exeinto "${dir}"/Benchmark doexe "${FILESDIR}/"{benchmark,results.sh} || die "doexe failed" dosed "s:GAMES_PREFIX_OPT:${GAMES_PREFIX_OPT}:" \ "${GAMES_BINDIR}"/${PN} "${dir}"/Benchmark/benchmark \ || die "sed GAMES_PREFIX_OPT" # Here we apply DrSiN's crash patch cp "${S}"/CrashFix/System/crashfix.u "${Ddir}"/System \ || die "CrashFix failed" ed "${Ddir}"/System/Default.ini >/dev/null 2>&1 <<EOT $ ?Engine.GameInfo? a AccessControlClass=crashfix.iaccesscontrolini . w q EOT exeinto "${dir}" insinto "${dir}" doins DemoLicense.int README.linux doexe ucc ut2003_demo newicon Unreal.xpm ut2003-demo.xpm make_desktop_entry ut2003-demo "Unreal Tournament 2003 (Demo)" ${PN} prepgamesdirs } pkg_postinst() { games_pkg_postinst elog "You can run benchmarks by typing 'ut2003-demo --bench' (MinDetail seems" elog "to not be working for some unknown reason :/)" echo elog "Read ${dir}/README.linux for instructions on how to run a" elog "dedicated server." echo ewarn "If you are not installing for the first time and you plan on running" ewarn "a server, you will probably need to edit your" ewarn "~/.ut2003demo/System/UT2003.ini file and add a line that says" ewarn "AccessControlClass=crashfix.iaccesscontrolini to your" ewarn "[Engine.GameInfo] section to close a security issue." echo elog "To play the demo run:" elog " ut2003-demo" echo }