# Copyright 1999-2012 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003-demo/ut2003-demo-2206-r3.ebuild,v 1.25 2012/02/05 06:11:34 vapier Exp $

inherit eutils unpacker games

DESCRIPTION="Demo for the sequel to the 1999 Game of the Year multi-player first-person shooter"
HOMEPAGE="http://www.ut2003.com/"
SRC_URI="http://unreal.epicgames.com/linux/ut2003/ut2003demo-lnx-${PV}.sh.bin
	http://download.factoryunreal.com/mirror/UT2003CrashFix.zip
	http://dev.gentoo.org/~wolf31o2/sources/${PN}/${PN}-misc.tar.bz2"

LICENSE="ut2003-demo"
SLOT="0"
KEYWORDS="-* amd64 x86"
IUSE=""
RESTRICT="strip"

DEPEND="app-arch/unzip"
RDEPEND="virtual/opengl
	~virtual/libstdc++-3.3
	sys-devel/bc
	x86? (
		x11-libs/libX11
		x11-libs/libXext )
	amd64? (
		app-emulation/emul-linux-x86-xlibs )"

S="${WORKDIR}"

dir=${GAMES_PREFIX_OPT}/${PN}
Ddir=${D}/${dir}

src_unpack() {
	unpack_makeself "${DISTDIR}"/ut2003demo-lnx-${PV}.sh.bin \
		|| die "unpacking demo"
	unzip "${DISTDIR}"/UT2003CrashFix.zip \
		|| die "unpacking crash-fix"
	cd "${S}"
	unpack ./setupstuff.tar.gz || die
	unpack ./ut2003lnx_demo.tar.bz2 || die
	unpack ${PN}-misc.tar.bz2 || die
}

src_install() {
	einfo "This will take a while ... go get a pizza or something"
	dodir "${dir}"

	local i
	for i in Animations Benchmark Help KarmaData Maps Music Sounds \
	StaticMeshes System Textures Web extras
	do
		dodir "${dir}"/${i}
		cp -pPR "${S}"/${i}/* "${Ddir}"/${i}
	done

	# Fix the benchmark configurations to use SDL rather than the Windows driver
	local f
	for f in MaxDetail.ini MinDetail.ini
	do
		sed -i \
			-e 's/RenderDevice=D3DDrv.D3DRenderDevice/\;RenderDevice=D3DDrv.D3DRenderDevice/' \
			-e 's/ViewportManager=WinDrv.WindowsClient/\;ViewportManager=WinDrv.WindowsClient/' \
			-e 's/\;RenderDevice=OpenGLDrv.OpenGLRenderDevice/RenderDevice=OpenGLDrv.OpenGLRenderDevice/' \
			-e 's/\;ViewportManager=SDLDrv.SDLClient/ViewportManager=SDLDrv.SDLClient/' \
			"${Ddir}"/Benchmark/Stuff/${f} \
			|| die "sed ${dir}/Benchmark/Stuff/${f} failed"
	done

	# Have the benchmarks run the nifty wrapper script rather than
	# ../System/ut2003-bin directly
	for f in "${Ddir}"/Benchmark/*-*.sh ; do
		sed -i \
			-e 's:\.\./System/ut2003-bin:../ut2003_demo:' "${f}" \
			|| die "sed ${f} failed"
	done

	# Wrapper and benchmark-scripts
	dogamesbin "${FILESDIR}"/ut2003-demo || die "dogamesbin failed"
	exeinto "${dir}"/Benchmark
	doexe "${FILESDIR}/"{benchmark,results.sh} || die "doexe failed"
	dosed "s:GAMES_PREFIX_OPT:${GAMES_PREFIX_OPT}:" \
		"${GAMES_BINDIR}"/${PN} "${dir}"/Benchmark/benchmark \
		|| die "sed GAMES_PREFIX_OPT"

	# Here we apply DrSiN's crash patch
	cp "${S}"/CrashFix/System/crashfix.u "${Ddir}"/System \
		|| die "CrashFix failed"

ed "${Ddir}"/System/Default.ini >/dev/null 2>&1 <<EOT
$
?Engine.GameInfo?
a
AccessControlClass=crashfix.iaccesscontrolini
.
w
q
EOT

	exeinto "${dir}"
	insinto "${dir}"
	doins DemoLicense.int README.linux
	doexe ucc ut2003_demo
	newicon Unreal.xpm ut2003-demo.xpm
	make_desktop_entry ut2003-demo "Unreal Tournament 2003 (Demo)" ${PN}

	prepgamesdirs
}

pkg_postinst() {
	games_pkg_postinst
	elog "You can run benchmarks by typing 'ut2003-demo --bench' (MinDetail seems"
	elog "to not be working for some unknown reason :/)"
	echo
	elog "Read ${dir}/README.linux for instructions on how to run a"
	elog "dedicated server."
	echo
	ewarn "If you are not installing for the first time and you plan on running"
	ewarn "a server, you will probably need to edit your"
	ewarn "~/.ut2003demo/System/UT2003.ini file and add a line that says"
	ewarn "AccessControlClass=crashfix.iaccesscontrolini to your"
	ewarn "[Engine.GameInfo] section to close a security issue."
	echo
	elog "To play the demo run:"
	elog " ut2003-demo"
	echo
}