From 24d7f1b5180a082aa0da96d2894349b5a7f05f5b Mon Sep 17 00:00:00 2001 From: Richard Freeman Date: Mon, 12 Jan 2009 22:06:49 +0000 Subject: Missed shaders directory in original install - 232188 Package-Manager: portage-2.1.6.4/cvs/Linux 2.6.27-gentoo-r7-rf82 x86_64 --- games-rpg/eternal-lands-data/ChangeLog | 8 ++- games-rpg/eternal-lands-data/Manifest | 4 +- .../eternal-lands-data-1.8.0-r1.ebuild | 79 ++++++++++++++++++++++ .../eternal-lands-data-1.8.0.ebuild | 79 ---------------------- 4 files changed, 88 insertions(+), 82 deletions(-) create mode 100644 games-rpg/eternal-lands-data/eternal-lands-data-1.8.0-r1.ebuild delete mode 100644 games-rpg/eternal-lands-data/eternal-lands-data-1.8.0.ebuild (limited to 'games-rpg/eternal-lands-data') diff --git a/games-rpg/eternal-lands-data/ChangeLog b/games-rpg/eternal-lands-data/ChangeLog index 2a47b0566338..34ea15dbf87f 100644 --- a/games-rpg/eternal-lands-data/ChangeLog +++ b/games-rpg/eternal-lands-data/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-rpg/eternal-lands-data # Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v 1.19 2009/01/11 02:37:35 rich0 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/ChangeLog,v 1.20 2009/01/12 22:06:49 rich0 Exp $ + +*eternal-lands-data-1.8.0-r1 (12 Jan 2009) + + 12 Jan 2009; Richard Freeman + -eternal-lands-data-1.8.0.ebuild, +eternal-lands-data-1.8.0-r1.ebuild: + Missed shaders directory in original install - 232188 *eternal-lands-data-1.8.0 (11 Jan 2009) diff --git a/games-rpg/eternal-lands-data/Manifest b/games-rpg/eternal-lands-data/Manifest index fbd4f4451740..40e70b3feac1 100644 --- a/games-rpg/eternal-lands-data/Manifest +++ b/games-rpg/eternal-lands-data/Manifest @@ -1,6 +1,6 @@ DIST el_linux_180_install.zip 53003598 RMD160 18d075e1628c449ea2f0166aadc338f5629d2575 SHA1 79eeaef31866c1675ff19da5c9b571b487eb549f SHA256 59ed045e6540352cff81177538fc94d45ba3609624e19f6ee5043837b628d698 DIST el_music_full-20060803.zip 65511882 RMD160 63955f223a8472c9956a5b6912dec7db924f32ee SHA1 fd470d14d50873704de2ae13876b411a58eb39de SHA256 1ea4de25081034ac684aaebf127ab6ca8524ba5367532863d84d63837dd631ec DIST el_sound_150.zip 41484367 RMD160 50e370757dfb22e0ad72dcf90b8f0c288d9521b3 SHA1 35a70d45bc0af647b9c1fba3067a73fa72e5a286 SHA256 fce868fc65a5b253d706f8a2111470df0e17871ad10fe40a932a22c4e491200c -EBUILD eternal-lands-data-1.8.0.ebuild 2086 RMD160 abedc2a8742a9356ffe6ff66da84f2cab43602bc SHA1 076055f1a23180bff8da7895ba5fe04e401bdf09 SHA256 1b3636a9600792cdba03ac679a450a2b0d74bc8fe4a79afa07284db91ba5e7a3 -MISC ChangeLog 3401 RMD160 cfe4fa017a9509f36f755d61f17494b0fea0e8d8 SHA1 db3b7f47ff822915bf4ea26b0547731ecf50a26c SHA256 c663dab9add5bc0e6574cdbc8de4b79bb087a65d1de1bd3ef1ab800102d36012 +EBUILD eternal-lands-data-1.8.0-r1.ebuild 2097 RMD160 65de151bcf0526fdb7681e033162405135e8441a SHA1 169c1def7069bf2f1a145e73ec29ba81825cc8a4 SHA256 caf42a213a028149203d108a588fdf33cfb1e183ff24c4d18a789fe475f3fbb7 +MISC ChangeLog 3625 RMD160 efb373382d027e7f115c170b645dd4c4b6e32b90 SHA1 29fa7f1ee0a59b7df8e0295b7bfdade6cedf86d3 SHA256 5d7a329124448cb8f18edd99988af63e4e32d4401ba1925d7b15c8d4cde90a67 MISC metadata.xml 543 RMD160 204351bc5741d8ba95807fd3a5dbb1d451b3c292 SHA1 7770ca9ef686bde726e1527d49c45f6d467c8cd1 SHA256 0c65a2ef9b2c03a6d20e10bc098fd85d9ac7f0b2cb009cf71a967df93368dd58 diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.8.0-r1.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.8.0-r1.ebuild new file mode 100644 index 000000000000..37f468e955a9 --- /dev/null +++ b/games-rpg/eternal-lands-data/eternal-lands-data-1.8.0-r1.ebuild @@ -0,0 +1,79 @@ +# Copyright 1999-2009 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.8.0-r1.ebuild,v 1.1 2009/01/12 22:06:49 rich0 Exp $ + +inherit games + +MUSIC_DATE="20060803" + +MY_PV="${PV//_/}" +MY_PV="${MY_PV//./}" +MY_PN="${PN%*-data}" +DESCRIPTION="An online MMORPG written in C and SDL" +HOMEPAGE="http://www.eternal-lands.com" +SRC_URI="http://www.eternal-lands.com/el_linux_180_install.zip + music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip ) + sound? ( mirror://gentoo/el_sound_150.zip )" +# WARNING: The music file is held at +# http://www.eternal-lands.com/page/music.php +# We only mirror it so that it is versioned by the date we mirrored it +# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will +# version their music, maybe not. + +LICENSE="eternal_lands" +SLOT="0" +KEYWORDS="~amd64 ~x86 ~x86-fbsd" +IUSE="music sound" + +DEPEND="app-arch/unzip" + +# Maybe one day upstream will do things in a consistent way. +S="${WORKDIR}/el_linux" + +src_unpack() { + unpack ${A} + cd "${S}" + + # Move our music files to the correct directory + if use music ; then + mkdir music + mv ../*.ogg ../*.pll music || die + fi +} + +src_install() { + # These are provided by eternal-lands ebuild + + rm license.txt + rm commands.lst + + insopts -m 0660 + insinto "${GAMES_DATADIR}/${MY_PN}" + doins -r 2dobjects 3dobjects actor_defs animations maps meshes \ + particles skeletons textures tiles languages shaders skybox \ + *.lst 3dobjects.txt *.xml \ + || die "doins failed" + + if use music ; then + doins -r music || die "doins music failed" + fi + + # Removed sound from above - need to handle sound support + + cd "${WORKDIR}" + if use sound ; then + doins -r sound || die "doins sound failed" + fi + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + # Ensure that the files are writable by the game group for auto + # updating. + chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}" + + # Make sure new files stay in games group + find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \; +} diff --git a/games-rpg/eternal-lands-data/eternal-lands-data-1.8.0.ebuild b/games-rpg/eternal-lands-data/eternal-lands-data-1.8.0.ebuild deleted file mode 100644 index b2adfa1840c9..000000000000 --- a/games-rpg/eternal-lands-data/eternal-lands-data-1.8.0.ebuild +++ /dev/null @@ -1,79 +0,0 @@ -# Copyright 1999-2009 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.8.0.ebuild,v 1.1 2009/01/11 02:37:35 rich0 Exp $ - -inherit games - -MUSIC_DATE="20060803" - -MY_PV="${PV//_/}" -MY_PV="${MY_PV//./}" -MY_PN="${PN%*-data}" -DESCRIPTION="An online MMORPG written in C and SDL" -HOMEPAGE="http://www.eternal-lands.com" -SRC_URI="http://www.eternal-lands.com/el_linux_180_install.zip - music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip ) - sound? ( mirror://gentoo/el_sound_150.zip )" -# WARNING: The music file is held at -# http://www.eternal-lands.com/page/music.php -# We only mirror it so that it is versioned by the date we mirrored it -# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will -# version their music, maybe not. - -LICENSE="eternal_lands" -SLOT="0" -KEYWORDS="~amd64 ~x86 ~x86-fbsd" -IUSE="music sound" - -DEPEND="app-arch/unzip" - -# Maybe one day upstream will do things in a consistent way. -S="${WORKDIR}/el_linux" - -src_unpack() { - unpack ${A} - cd "${S}" - - # Move our music files to the correct directory - if use music ; then - mkdir music - mv ../*.ogg ../*.pll music || die - fi -} - -src_install() { - # These are provided by eternal-lands ebuild - - rm license.txt - rm commands.lst - - insopts -m 0660 - insinto "${GAMES_DATADIR}/${MY_PN}" - doins -r 2dobjects 3dobjects actor_defs animations maps meshes \ - particles skeletons textures tiles languages skybox \ - *.lst 3dobjects.txt *.xml \ - || die "doins failed" - - if use music ; then - doins -r music || die "doins music failed" - fi - - # Removed sound from above - need to handle sound support - - cd "${WORKDIR}" - if use sound ; then - doins -r sound || die "doins sound failed" - fi - - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - # Ensure that the files are writable by the game group for auto - # updating. - chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}" - - # Make sure new files stay in games group - find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \; -} -- cgit v1.2.3-65-gdbad