Table of contents
For other information, see the Ghostscript overview and the documents on how to build Ghostscript from source, Ghostscript C coding guidelines, drivers, the Ghostscript library and how to install Ghostscript.
Conceptual overview
The Ghostscript source code is divided conceptually as follows:
PostScript interpreter: PostScript operators z
*.h
andz
*.c
Other interpreter code i
*.h
andi
*.c
PostScript code gs_
*.ps
PDF interpreter: PostScript code pdf_
*.ps
Graphics library: Main library code g
*.h
andg
*.c
Streams s
*.h
ands
*.c
Device drivers gdev
*.h
andgdev
*.c
Platform-specific code gp
*.h
andgp
*.c
PostScript Interpreter
gs.c
is the main program for the interactive language
interpreter; gserver.c
is an alternative main program that
is a rudimentary server. If you configure Ghostscript as a server rather
than an interactive program, you will use gserver.c
instead
of gs.c
.
Files named z
*.c
are Ghostscript operator
files. The names of the files generally follow the section headings of the
operator summary in section 6.2 (Second Edition) or 8.2 (Third Edition) of
the PostScript Language Reference Manual. Each operator XXX is implemented
by a procedure named z
XXX, for example,
zfill
and zarray
.
Files named i
*.c
, and *.h
other than g
*.h
, are the rest of the
interpreter. See the makefile for a little more information on how the
files are divided functionally.
The main loop of the PostScript interpreter is the interp
procedure in interp.c
. When the interpreter is reading
from an input file, it calls the token scanner in
iscan
*.c
.
idebug.c
contains a lot of debugger-callable routines
useful for printing PostScript objects when debugging.
PDF interpreter
The PDF interpreter is written entirely in PostScript. Its main loop is
the .pdfrun
procedure in pdf_base.ps
. When
the PDF interpreter is configured into the build, it redefines the
"run
" operator to test whether the file is a PDF file.
This redefinition is near the beginning of pdf_main.ps
.
Graphics library
Files beginning with gs
, gx
, or
gz
(both .c
and .h
), other
than gs.c
and gserver.c
, are the
Ghostscript library. Files beginning with gdev
are device
drivers or related code, also part of the library. Other files beginning
with g
are library files that don't fall neatly into either
the kernel or the driver category.
Files named s
*.c
and
s
*.h
are a flexible stream package,
including the Level 2 PostScript "filters" supported by Ghostscript. See
stream.h
, scommon.h
, and
strimpl.h
for all the details.
Device drivers
The interface between the graphics library and device drivers is the only really well documented one in all of Ghostscript: see the documentation on drivers.
In addition to many real device and file format drivers listed in
devs.mak
and contrib.mak
, a number of
drivers are used for internal purposes. You can search
lib.mak
for files named
gdev
*.c
to find almost all of them.
Drivers are divided into "printer" drivers, which support banding, and
non-printer drivers, which don't. The decision whether banding is
required is made (by default on the basis of how much memory is available)
in the procedure gdev_prn_alloc
in
gdevprn.c
: it implements this decision by filling the
virtual procedure table for the printer device in one of two different
ways.
A good simple "printer" (bandable) driver to read is
gdevmiff.c
: it's less than 100 lines, of which much is
boilerplate. There are no simple non-printer drivers that actually drive
devices: probably the simplest non-printer driver for reading is
gdevm8.c
, which implements 8-bit-deep devices that only
store the bits in memory.
Platform-specific code
There are very few platform dependencies in Ghostscript. Ghostscript deals with them in three ways:
- Files named *
_.h
substitute for the corresponding<
*.h>
file by adding conditionals that provide a uniform set of system interfaces on all platforms. - The file
arch.h
contains a set of mechanically-discovered platform properties like byte order, size ofint
, etc. These properties, not the names of specific platforms, are used to select between different algorithms or parameters at compile time. - Files named
gp
*.h
define interfaces that are intended to be implemented differently on each platform, but whose specification is common to all platforms.
The platform-specific implementations of the
gp
*.h
interfaces have names of the form
"gp_
{platform}.c
, specifically
(this list may be out of date):
Platform-specific interfaces Routine Platform gp_dosfb.c
DOS gp_dosfs.c
DOS and MS Windows gp_itbc.c
DOS, Borland compilers gp_iwatc.c
DOS, Watcom or Microsoft compiler gp_msdos.c
DOS and MS Windows gp_ntfs.c
MS Windows NT gp_os2.c
OS/2 gp_os9.c
OS-9 gp_unifs.c
Unix, OS-9, and QNX gp_unix.c
Unix and QNX gp_vms.c
VMS gp_win32.c
MS Windows NT
If you are going to extend Ghostscript to new machines or operating
systems, check the *_.h
files for ifdef
on
things other than DEBUG
. You should probably plan to make
a new makefile and a new gp_
XXX.c
file.
Makefiles
This section is only for advanced developers who need to integrate Ghostscript into a larger program at build time.
NOTE: THIS SECTION IS INCOMPLETE. IT WILL BE IMPROVED IN A LATER REVISION.
The Ghostscript makefiles are meant to be organized according to the following two principles:
- All the parameters that vary from platform to platform appear in the top-level makefile for a given platform. ("Platform" = OS + compiler + choice of interpreter vs. library)
- All the rules and definitions that can meaningfully be shared among more than 1 platform appear in a makefile that is "included" by a makefile (normally the top-level makefile) for those platforms.
Thus, for example:
- Rules and definitions shared by all builds are in
gs.mak
. - Rules and definitions specific to the library (on all platforms) are in
lib.mak
. In principle this could be merged withgs.mak
, but we wanted to leave open the possibility thatgs.mak
might be useful with hypothetical interpreter-only products. - Stuff specific to interpreters (on all platforms) is in
int.mak
. - Stuff specific to all Unix platforms should be in a single
unix.mak
file, but becausemake
sometimes cares about the order of definitions, and because some of it is shared with DV/X, it got split betweenunix-aux.mak
,unix-end.mak
,unixhead.mak
,unixinst.mak
, andunixlink.mak
.
For MS-DOS and MS Windows builds, there should be:
- A makefile for all MS OS (DOS or Windows) builds, for all compilers and products.
- Perhaps a makefile for all MS-DOS builds, for all compilers and products, although since Watcom is the only such compiler we're likely to support this may be overkill.
- A makefile for all MS Windows builds, for all compilers and products.
- A makefile for all Watcom builds (DOS or Windows), for all products.
- A top-level makefile for the Watcom DOS interpreter product.
- A top-level makefile for the Watcom Windows interpreter product.
- A top-level makefile for the Watcom DOS library "product".
- A top-level makefile for the Watcom Windows library "product".
- A makefile for all Borland builds (DOS or Windows), for all products.
and so on.
Copyright © 2000-2019 Artifex Software, Inc. All rights reserved.
This software is provided AS-IS with no warranty, either express or implied. This software is distributed under license and may not be copied, modified or distributed except as expressly authorized under the terms of that license. Refer to licensing information at https://www.artifex.com or contact Artifex Software, Inc., 1305 Grant Avenue - Suite 200, Novato, CA 94945, U.S.A., +1(415)492-9861, for further information.
Ghostscript version 9.52, 19 March 2020