diff options
Diffstat (limited to 'windows')
-rw-r--r-- | windows/All.vcxproj | 425 | ||||
-rw-r--r-- | windows/GhostPDL.sln | 103 | ||||
-rw-r--r-- | windows/ghostpcl.vcxproj | 616 | ||||
-rw-r--r-- | windows/ghostpcl.vcxproj.filters | 594 | ||||
-rw-r--r-- | windows/ghostpdl.vcproj | 28 | ||||
-rw-r--r-- | windows/ghostpdl.vcxproj | 432 | ||||
-rw-r--r-- | windows/ghostpdl.vcxproj.filters | 31 | ||||
-rw-r--r-- | windows/ghostscript.vcproj | 28 | ||||
-rw-r--r-- | windows/ghostscript.vcxproj | 2779 | ||||
-rw-r--r-- | windows/ghostscript.vcxproj.filters | 6988 | ||||
-rw-r--r-- | windows/ghostscript_rt.vcxproj | 1 | ||||
-rw-r--r-- | windows/ghostxps.vcxproj | 457 | ||||
-rw-r--r-- | windows/ghostxps.vcxproj.filters | 105 |
13 files changed, 12544 insertions, 43 deletions
diff --git a/windows/All.vcxproj b/windows/All.vcxproj new file mode 100644 index 00000000..0d5bf13d --- /dev/null +++ b/windows/All.vcxproj @@ -0,0 +1,425 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug-contrib|Win32"> + <Configuration>Debug-contrib</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-contrib|x64"> + <Configuration>Debug-contrib</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-cups|Win32"> + <Configuration>Debug-cups</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-cups|x64"> + <Configuration>Debug-cups</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="DebugXP|Win32"> + <Configuration>DebugXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="DebugXP|x64"> + <Configuration>DebugXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="MementoXP|Win32"> + <Configuration>MementoXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="MementoXP|x64"> + <Configuration>MementoXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Memento|Win32"> + <Configuration>Memento</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Memento|x64"> + <Configuration>Memento</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Profile|Win32"> + <Configuration>Profile</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Profile|x64"> + <Configuration>Profile</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release-contrib|Win32"> + <Configuration>Release-contrib</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release-contrib|x64"> + <Configuration>Release-contrib</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="ReleaseXP|Win32"> + <Configuration>ReleaseXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="ReleaseXP|x64"> + <Configuration>ReleaseXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{98351FEF-0032-457C-B9D9-D6B68A829386}</ProjectGuid> + <RootNamespace>ghostscript</RootNamespace> + <Keyword>MakeFileProj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|x64'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v141_xp</PlatformToolset> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'" Label="PropertySheets"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + 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Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup> + <_ProjectFileVersion>16.0.29511.113</_ProjectFileVersion> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <OutDir>debugobj\</OutDir> + <IntDir>debugobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|Win32'"> + <OutDir>debugobjxp\</OutDir> + <IntDir>debugobjxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= debug && nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= debug && nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbinxp\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <OutDir>debugobj64\</OutDir> + <IntDir>debugobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugXP|x64'"> + <OutDir>debugobj64xp\</OutDir> + <IntDir>debugobj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= debug && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbinxp\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>obj\</OutDir> + <IntDir>obj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'"> + <OutDir>objxp\</OutDir> + <IntDir>objxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= && nmake -f psi\msvc32.mak XP= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= && nmake -f psi\msvc32.mak XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\binxp\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <OutDir>obj64\</OutDir> + <IntDir>obj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'"> + <OutDir>obj64xp\</OutDir> + <IntDir>obj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\binxp\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> + <OutDir>profobj\</OutDir> + <IntDir>profobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\profbin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'"> + <OutDir>profobj64\</OutDir> + <IntDir>profobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= profile-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\profbin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'"> + <OutDir>memobj\</OutDir> + <IntDir>memobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'"> + <OutDir>memobjxp\</OutDir> + <IntDir>memobjxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membinxp\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'"> + <OutDir>memobj64\</OutDir> + <IntDir>memobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'"> + <OutDir>memobj64xp\</OutDir> + <IntDir>memobj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= memento-target && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membinxp\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 debug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gswin32c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gswin64c.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <ItemDefinitionGroup> + </ItemDefinitionGroup> + <ItemGroup> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/windows/GhostPDL.sln b/windows/GhostPDL.sln index e75e70b5..73ef4ddb 100644 --- a/windows/GhostPDL.sln +++ b/windows/GhostPDL.sln @@ -1,15 +1,17 @@ -Microsoft Visual Studio Solution File, Format Version 9.00 -# Visual Studio 2005 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostscript", "ghostscript.vcproj", "{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}" +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.29609.76 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostscript", "ghostscript.vcxproj", "{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostpcl", "ghostpcl.vcproj", "{ED35CF95-DAA1-45B3-9206-599F4170F198}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostpcl", "ghostpcl.vcxproj", "{ED35CF95-DAA1-45B3-9206-599F4170F198}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostxps", "ghostxps.vcproj", "{DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostxps", "ghostxps.vcxproj", "{DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostpdl", "ghostpdl.vcproj", "{C4038125-61B9-4147-9EA8-39690BA3A599}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ghostpdl", "ghostpdl.vcxproj", "{C4038125-61B9-4147-9EA8-39690BA3A599}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "All", "All.vcproj", "{98351FEF-0032-457C-B9D9-D6B68A829386}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "All", "All.vcxproj", "{98351FEF-0032-457C-B9D9-D6B68A829386}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -19,120 +21,147 @@ Global Debug-contrib|x64 = Debug-contrib|x64 Debug-cups|Win32 = Debug-cups|Win32 Debug-cups|x64 = Debug-cups|x64 + DebugXP|Win32 = DebugXP|Win32 + DebugXP|x64 = DebugXP|x64 Memento|Win32 = Memento|Win32 Memento|x64 = Memento|x64 + MementoXP|Win32 = MementoXP|Win32 + MementoXP|x64 = MementoXP|x64 Profile|Win32 = Profile|Win32 Profile|x64 = Profile|x64 Release|Win32 = Release|Win32 Release|x64 = Release|x64 Release-contrib|Win32 = Release-contrib|Win32 Release-contrib|x64 = Release-contrib|x64 + ReleaseXP|Win32 = ReleaseXP|Win32 + ReleaseXP|x64 = ReleaseXP|x64 EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|Win32.ActiveCfg = Debug|Win32 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug|x64.ActiveCfg = Debug|x64 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64 - {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 - {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.DebugXP|Win32.ActiveCfg = DebugXP|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.DebugXP|x64.ActiveCfg = DebugXP|x64 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|Win32.ActiveCfg = Memento|Win32 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|x64.ActiveCfg = Memento|x64 - {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Memento|x64.Build.0 = Memento|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.MementoXP|Win32.ActiveCfg = MementoXP|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.MementoXP|x64.ActiveCfg = MementoXP|x64 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|Win32.ActiveCfg = Profile|Win32 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|x64.ActiveCfg = Profile|x64 - {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Profile|x64.Build.0 = Profile|x64 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|Win32.ActiveCfg = Release|Win32 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|x64.ActiveCfg = Release|x64 - {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release|x64.Build.0 = Release|x64 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32 {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|x64.ActiveCfg = Release-contrib|x64 - {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.Release-contrib|x64.Build.0 = Release-contrib|x64 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.ReleaseXP|Win32.ActiveCfg = ReleaseXP|Win32 + {1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}.ReleaseXP|x64.ActiveCfg = ReleaseXP|x64 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug|Win32.ActiveCfg = Debug|Win32 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug|x64.ActiveCfg = Debug|x64 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64 - {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 - {ED35CF95-DAA1-45B3-9206-599F4170F198}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.DebugXP|Win32.ActiveCfg = DebugXP|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.DebugXP|x64.ActiveCfg = DebugXP|x64 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|Win32.ActiveCfg = Memento|Win32 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|x64.ActiveCfg = Memento|x64 - {ED35CF95-DAA1-45B3-9206-599F4170F198}.Memento|x64.Build.0 = Memento|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.MementoXP|Win32.ActiveCfg = MementoXP|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.MementoXP|x64.ActiveCfg = MementoXP|x64 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|Win32.ActiveCfg = Profile|Win32 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|x64.ActiveCfg = Profile|x64 - {ED35CF95-DAA1-45B3-9206-599F4170F198}.Profile|x64.Build.0 = Profile|x64 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|Win32.ActiveCfg = Release|Win32 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|x64.ActiveCfg = Release|x64 - {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release|x64.Build.0 = Release|x64 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32 {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|x64.ActiveCfg = Release-contrib|x64 - {ED35CF95-DAA1-45B3-9206-599F4170F198}.Release-contrib|x64.Build.0 = Release-contrib|x64 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.ReleaseXP|Win32.ActiveCfg = ReleaseXP|Win32 + {ED35CF95-DAA1-45B3-9206-599F4170F198}.ReleaseXP|x64.ActiveCfg = ReleaseXP|x64 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug|Win32.ActiveCfg = Debug|Win32 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug|x64.ActiveCfg = Debug|x64 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64 - {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 - {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.DebugXP|Win32.ActiveCfg = DebugXP|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.DebugXP|x64.ActiveCfg = DebugXP|x64 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|Win32.ActiveCfg = Memento|Win32 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|x64.ActiveCfg = Memento|x64 - {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Memento|x64.Build.0 = Memento|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.MementoXP|Win32.ActiveCfg = MementoXP|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.MementoXP|x64.ActiveCfg = MementoXP|x64 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|Win32.ActiveCfg = Profile|Win32 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|x64.ActiveCfg = Profile|x64 - {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Profile|x64.Build.0 = Profile|x64 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|Win32.ActiveCfg = Release|Win32 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|x64.ActiveCfg = Release|x64 - {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release|x64.Build.0 = Release|x64 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|Win32.ActiveCfg = Release-contrib|Win32 {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|x64.ActiveCfg = Release-contrib|x64 - {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.Release-contrib|x64.Build.0 = Release-contrib|x64 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.ReleaseXP|Win32.ActiveCfg = ReleaseXP|Win32 + {DE21942C-CDA2-445B-B2EC-51FF54E0F0DD}.ReleaseXP|x64.ActiveCfg = ReleaseXP|x64 {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug|Win32.ActiveCfg = Debug|Win32 {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug|x64.ActiveCfg = Debug|x64 {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|Win32.ActiveCfg = Debug-contrib|Win32 {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|x64.ActiveCfg = Debug-contrib|x64 - {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 - {C4038125-61B9-4147-9EA8-39690BA3A599}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {C4038125-61B9-4147-9EA8-39690BA3A599}.DebugXP|Win32.ActiveCfg = DebugXP|Win32 + {C4038125-61B9-4147-9EA8-39690BA3A599}.DebugXP|x64.ActiveCfg = DebugXP|x64 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{98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-contrib|x64.Build.0 = Debug-contrib|x64 {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|Win32.ActiveCfg = Debug-cups|Win32 {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|Win32.Build.0 = Debug-cups|Win32 - {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|x64.ActiveCfg = Debug|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|x64.ActiveCfg = Debug-cups|x64 + {98351FEF-0032-457C-B9D9-D6B68A829386}.Debug-cups|x64.Build.0 = Debug-cups|x64 + {98351FEF-0032-457C-B9D9-D6B68A829386}.DebugXP|Win32.ActiveCfg = DebugXP|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.DebugXP|Win32.Build.0 = DebugXP|Win32 + {98351FEF-0032-457C-B9D9-D6B68A829386}.DebugXP|x64.ActiveCfg = DebugXP|x64 + {98351FEF-0032-457C-B9D9-D6B68A829386}.DebugXP|x64.Build.0 = DebugXP|x64 {98351FEF-0032-457C-B9D9-D6B68A829386}.Memento|Win32.ActiveCfg = Memento|Win32 {98351FEF-0032-457C-B9D9-D6B68A829386}.Memento|Win32.Build.0 = Memento|Win32 - 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<NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gpcl6win64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <ItemDefinitionGroup> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\pcl\pcl\pcbiptrn.c" /> + <ClCompile Include="..\pcl\pcl\pccid.c" /> + <ClCompile Include="..\pcl\pcl\pccolor.c" /> + <ClCompile Include="..\pcl\pcl\pccprint.c" /> + <ClCompile Include="..\pcl\pcl\pccsbase.c" /> + <ClCompile Include="..\pcl\pcl\pcdither.c" /> + <ClCompile Include="..\pcl\pcl\pcdraw.c" /> + <ClCompile Include="..\pcl\pcl\pcfont.c" /> + <ClCompile Include="..\pcl\pcl\pcfontpg.c" /> + <ClCompile Include="..\pcl\pcl\pcfrgrnd.c" /> + <ClCompile Include="..\pcl\pcl\pcfsel.c" /> + <ClCompile Include="..\pcl\pcl\pcht.c" /> + <ClCompile Include="..\pcl\pcl\pcident.c" /> + <ClCompile 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XP= DEVSTUDIO= debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbinxp\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>obj\</OutDir> + <IntDir>obj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gpdlwin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|Win32'"> + <OutDir>objxp\</OutDir> + <IntDir>objxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak XP= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\binxp\gpdlwin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <OutDir>obj64\</OutDir> + <IntDir>obj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'"> + <OutDir>obj64xp\</OutDir> + <IntDir>obj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\binxp\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> + <OutDir>profobj\</OutDir> + <IntDir>profobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\profbin\gpdlwin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'"> + <OutDir>profobj64\</OutDir> + <IntDir>profobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\profbin\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'"> + <OutDir>memobj\</OutDir> + <IntDir>memobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membin\gpdlwin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'"> + <OutDir>memobjxp\</OutDir> + <IntDir>memobjxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membinxp\gpdlwin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'"> + <OutDir>memobj64\</OutDir> + <IntDir>memobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membin\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'"> + <OutDir>memobj64xp\</OutDir> + <IntDir>memobj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= gpdlmemento && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membinxp\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gpdlwin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gpdlwin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gpdldebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gpdlwin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gpdl && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gpdl && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gpdlwin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <ItemDefinitionGroup> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\gpdl\jbig2top.c" /> + <ClCompile Include="..\gpdl\jp2ktop.c" /> + <ClCompile Include="..\gpdl\jpgtop.c" /> + <ClCompile Include="..\gpdl\pngtop.c" /> + <ClCompile Include="..\gpdl\psitop.c" /> + <ClCompile Include="..\gpdl\pwgtop.c" /> + <ClCompile Include="..\gpdl\tifftop.c" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/windows/ghostpdl.vcxproj.filters b/windows/ghostpdl.vcxproj.filters new file mode 100644 index 00000000..dc436d95 --- /dev/null +++ b/windows/ghostpdl.vcxproj.filters @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="gpdl"> + <UniqueIdentifier>{f004fa3e-78c9-45ee-b4df-dff0c4ccdfc8}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\gpdl\jbig2top.c"> + <Filter>gpdl</Filter> + </ClCompile> + <ClCompile Include="..\gpdl\jp2ktop.c"> + <Filter>gpdl</Filter> + </ClCompile> + <ClCompile Include="..\gpdl\jpgtop.c"> + <Filter>gpdl</Filter> + </ClCompile> + <ClCompile Include="..\gpdl\pngtop.c"> + <Filter>gpdl</Filter> + </ClCompile> + <ClCompile Include="..\gpdl\psitop.c"> + <Filter>gpdl</Filter> + </ClCompile> + <ClCompile Include="..\gpdl\pwgtop.c"> + <Filter>gpdl</Filter> + </ClCompile> + <ClCompile Include="..\gpdl\tifftop.c"> + <Filter>gpdl</Filter> + </ClCompile> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/windows/ghostscript.vcproj b/windows/ghostscript.vcproj index efc15b9c..f785c422 100644 --- a/windows/ghostscript.vcproj +++ b/windows/ghostscript.vcproj @@ -5766,10 +5766,6 @@ > </File> <File - RelativePath="..\devices\gdevgprf.c" - > - </File> - <File RelativePath="..\devices\gdevhl7x.c" > </File> @@ -6940,6 +6936,10 @@ > </File> <File + RelativePath="..\jbig2dec\jbig2_hufftab.c" + > + </File> + <File RelativePath="..\jbig2dec\jbig2_hufftab.h" > </File> @@ -9624,6 +9624,26 @@ > </File> </Filter> + <Filter + Name="urf" + > + <File + RelativePath="..\urf\gdevurf.c" + > + </File> + <File + RelativePath="..\urf\surfd.c" + > + </File> + <File + RelativePath="..\urf\surfx.h" + > + </File> + <File + RelativePath="..\urf\urffilter.c" + > + </File> + </Filter> </Files> <Globals> </Globals> diff --git a/windows/ghostscript.vcxproj b/windows/ghostscript.vcxproj new file mode 100644 index 00000000..9e8435fe --- /dev/null +++ b/windows/ghostscript.vcxproj @@ -0,0 +1,2779 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug-contrib|Win32"> + <Configuration>Debug-contrib</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-contrib|x64"> + <Configuration>Debug-contrib</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-cups|Win32"> + <Configuration>Debug-cups</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug-cups|x64"> + <Configuration>Debug-cups</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="DebugXP|Win32"> + <Configuration>DebugXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="DebugXP|x64"> + <Configuration>DebugXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="MementoXP|Win32"> + <Configuration>MementoXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="MementoXP|x64"> + <Configuration>MementoXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Memento|Win32"> + <Configuration>Memento</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Memento|x64"> + <Configuration>Memento</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Profile|Win32"> + <Configuration>Profile</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Profile|x64"> + <Configuration>Profile</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release-contrib|Win32"> + <Configuration>Release-contrib</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release-contrib|x64"> + <Configuration>Release-contrib</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="ReleaseXP|Win32"> + <Configuration>ReleaseXP</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="ReleaseXP|x64"> + <Configuration>ReleaseXP</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{1EDA2AC3-D74F-4F4D-B4D6-AC05CC594A2F}</ProjectGuid> + <RootNamespace>ghostscript</RootNamespace> + <Keyword>MakeFileProj</Keyword> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'" Label="Configuration"> + <ConfigurationType>Makefile</ConfigurationType> + <PlatformToolset>v142</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'" Label="Configuration"> + 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Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <OutDir>obj64\</OutDir> + <IntDir>obj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gxpswin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseXP|x64'"> + <OutDir>obj64xp\</OutDir> + <IntDir>obj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= gxps && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= gxps && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\xpbin\gxpswin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> + <OutDir>profobj\</OutDir> + <IntDir>profobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsprofile && nmake -f psi\msvc32.mak DEVSTUDIO= profilebsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= profileclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\profbin\gxpswin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;DEBUG=0;TDEBUG=0;DEBUGSYM=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'"> + <OutDir>profobj64\</OutDir> + <IntDir>profobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsprofile && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profilebsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= profileclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\profbin\gxpswin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|Win32'"> + <OutDir>memobj\</OutDir> + <IntDir>memobj\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membin\gxpswin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|Win32'"> + <OutDir>memobjxp\</OutDir> + <IntDir>memobjxp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak SBR=1 XP= DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\memxpbin\gxpswin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;MEMENTO=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Memento|x64'"> + <OutDir>memobj64\</OutDir> + <IntDir>memobj64\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\membin\gxpswin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MementoXP|x64'"> + <OutDir>memobj64xp\</OutDir> + <IntDir>memobj64xp\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean && nmake -f psi\msvc32.mak WIN64= SBR=1 XP= DEVSTUDIO= gxpsmemento && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementobsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= XP= DEVSTUDIO= mementoclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\memxpbin\gxpswin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CUPS=1 debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gxpswin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-cups|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gxpswin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= WITH_CONTRIB=1 debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gxpswin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;_DEBUG;DEBUG=1;TDEBUG=1;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-contrib|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugclean && nmake -f psi\msvc32.mak WIN64= SBR=1 DEVSTUDIO= WITH_CUPS=1 gxpsdebug && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= WITH_CUPS=1 debugbsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= DEVSTUDIO= debugclean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\debugbin\gxpswin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN64;_DEBUG;DEBUG=1;TDEBUG=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|Win32'"> + <OutDir>$(Configuration)\</OutDir> + <IntDir>$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean && nmake -f psi\msvc32.mak SBR=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gxpswin32.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;HAVE_SSE2=1;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-contrib|x64'"> + <OutDir>$(Platform)\$(Configuration)\</OutDir> + <IntDir>$(Platform)\$(Configuration)\</IntDir> + <NMakeBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 SBR=1 DEVSTUDIO= WITH_CONTRIB=1 gxps && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeBuildCommandLine> + <NMakeReBuildCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean && nmake -f psi\msvc32.mak WIN64= SBR=1 WITH_CONTRIB=1 DEVSTUDIO= gxps && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= bsc</NMakeReBuildCommandLine> + <NMakeCleanCommandLine>cd .. && nmake -f psi\msvc32.mak WIN64= WITH_CONTRIB=1 DEVSTUDIO= clean</NMakeCleanCommandLine> + <NMakeOutput>$(ProjectDir)\..\bin\gxpswin64.exe</NMakeOutput> + <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> + </PropertyGroup> + <ItemDefinitionGroup> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\xps\xpsanalyze.c" /> + <ClCompile Include="..\xps\xpscff.c" /> + <ClCompile Include="..\xps\xpscolor.c" /> + <ClCompile Include="..\xps\xpscommon.c" /> + <ClCompile Include="..\xps\xpscrc.c" /> + <ClCompile Include="..\xps\xpsdoc.c" /> + <ClCompile Include="..\xps\xpsfapi.c" /> + <ClCompile Include="..\xps\xpsfont.c" /> + <ClCompile Include="..\xps\xpsglyphs.c" /> + <ClCompile Include="..\xps\xpsgradient.c" /> + <ClCompile Include="..\xps\xpshash.c" /> + <ClCompile Include="..\xps\xpsimage.c" /> + <ClCompile Include="..\xps\xpsjpeg.c" /> + <ClCompile Include="..\xps\xpsjxr.c" /> + <ClCompile Include="..\xps\xpsmem.c" /> + <ClCompile Include="..\xps\xpsopacity.c" /> + <ClCompile Include="..\xps\xpspage.c" /> + <ClCompile Include="..\xps\xpspath.c" /> + <ClCompile Include="..\xps\xpspng.c" /> + <ClCompile Include="..\xps\xpsresource.c" /> + <ClCompile Include="..\xps\xpstiff.c" /> + <ClCompile Include="..\xps\xpstile.c" /> + <ClCompile Include="..\xps\xpstop.c" /> + <ClCompile Include="..\xps\xpsttf.c" /> + <ClCompile Include="..\xps\xpsutf.c" /> + <ClCompile Include="..\xps\xpsvisual.c" /> + <ClCompile Include="..\xps\xpsxml.c" /> + <ClCompile Include="..\xps\xpszip.c" /> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\xps\ghostxps.h" /> + <ClInclude Include="..\xps\xpsfapi.h" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project> diff --git a/windows/ghostxps.vcxproj.filters b/windows/ghostxps.vcxproj.filters new file mode 100644 index 00000000..ffefb003 --- /dev/null +++ b/windows/ghostxps.vcxproj.filters @@ -0,0 +1,105 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="xps"> + <UniqueIdentifier>{b93e1b49-8090-43e2-a089-c82816c9446c}</UniqueIdentifier> + </Filter> + <Filter Include="xps %28.h%29"> + <UniqueIdentifier>{109bd127-5938-44fd-b458-54958f999ada}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\xps\xpsanalyze.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpscff.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpscolor.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpscommon.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpscrc.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsdoc.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsfapi.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsfont.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsglyphs.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsgradient.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpshash.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsimage.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsjpeg.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsjxr.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsmem.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsopacity.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpspage.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpspath.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpspng.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsresource.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpstiff.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpstile.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpstop.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsttf.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsutf.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsvisual.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpsxml.c"> + <Filter>xps</Filter> + </ClCompile> + <ClCompile Include="..\xps\xpszip.c"> + <Filter>xps</Filter> + </ClCompile> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\xps\ghostxps.h"> + <Filter>xps %28.h%29</Filter> + </ClInclude> + <ClInclude Include="..\xps\xpsfapi.h"> + <Filter>xps %28.h%29</Filter> + </ClInclude> + </ItemGroup> +</Project>
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