diff options
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quake2-icculus/ChangeLog | 7 | ||||
-rw-r--r-- | games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild | 8 |
2 files changed, 11 insertions, 4 deletions
diff --git a/games-fps/quake2-icculus/ChangeLog b/games-fps/quake2-icculus/ChangeLog index 60ee64951e7b..d479d1c4fdbd 100644 --- a/games-fps/quake2-icculus/ChangeLog +++ b/games-fps/quake2-icculus/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-fps/quake2-icculus # Copyright 1999-2006 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.19 2006/05/06 10:15:39 tupone Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.20 2006/05/25 13:13:34 flameeyes Exp $ + + 25 May 2006; Diego Pettenò <flameeyes@gentoo.org> + quake2-icculus-0.16.1.ebuild: + Use the correct CC value for cross-distcc, and add missing jpeg dependency. + Closes bug #134319. 06 May 2006; <Tupone@gentoo.org> +files/quake2-icculus-0.16.1-gcc41.patch, quake2-icculus-0.16.1.ebuild: diff --git a/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild b/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild index fe55b19ceab8..4f7aa1136f3a 100644 --- a/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild +++ b/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild @@ -1,8 +1,8 @@ # Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild,v 1.13 2006/05/06 10:15:39 tupone Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.16.1.ebuild,v 1.14 2006/05/25 13:13:34 flameeyes Exp $ -inherit eutils games +inherit eutils toolchain-funcs games MY_P="quake2-r${PV}" DESCRIPTION="The icculus.org linux port of iD's quake2 engine" @@ -26,7 +26,8 @@ RDEPEND="opengl? ( virtual/opengl ) virtual/x11 ) ) alsa? ( media-libs/alsa-lib ) - arts? ( kde-base/arts )" + arts? ( kde-base/arts ) + media-libs/jpeg" DEPEND="${RDEPEND} X? ( || ( ( x11-proto/xproto x11-proto/xextproto x11-proto/xf86dgaproto x11-proto/xf86vidmodeproto ) @@ -110,6 +111,7 @@ src_compile() { DEFAULT_BASEDIR="${GAMES_DATADIR}/quake2" \ DEFAULT_LIBDIR="${GAMES_LIBDIR}/${PN}${libsuffix}" \ OPT_CFLAGS="${CFLAGS}" \ + CC="$(tc-getCC)" \ || die "make failed" # now we save the build dir ... except for the object files ... rm release*/*/*.o |